Author Topic: Do you know how to code?  (Read 2352 times)

My dad learned how to code C+ or C++ some years back, he has dictionary sized books on it still lying around probably. What's your opinion on it?

C++ is pretty cool.


DirectX seems really overcomplicated though.




Don't feel bad. I'm 13 and I still don't even know what the word "code" is.
No I'm not being literal.

VB, torquescript, C++, java

I can do simple torquescript edits, but not real coding.

im 11 and i do c++
and im proooud




And if so, what language?

I, personally, know absolutely zero. It kills me that I'm 14 and love computers yet I know jack about coding, so I would like to learn how to. Some pointers, tips, somewhere to start etc. etc. from the ~pros~ would be nice. I'd also like to know a language that strikes a good balance between quality and easy-medium to learn. I'm not trying to be a second Notch, I'd like to do something Dwarf Fortress/Goblin Camp/Rogue Survivor/Elona-esque. So, hear my pleas, Blockland Forums! A rough estimate of how long it would take to become -decent- at coding *INSERT LANGUAGE HERE* would be nice, too.

Note, unlike what you probably caught from this block of text, this topic is actually a poll.
A lot of rouge likes (dwarf fortress especially) are far more complex then minecraft will ever be, if that's what you're getting at.

That said I would say C++ is one of the better options.
Don't bother with Lua, it will get you nowhere. Java would be my secondary option. It's alright and easy to get started with.

A lot of rouge likes (dwarf fortress especially) are far more complex then minecraft will ever be, if that's what you're getting at.

That said I would say C++ is one of the better options.
Don't bother with Lua, it will get you nowhere. Java would be my secondary option. It's alright and easy to get started with.
Lua would actually be a very simple but powerful option to suit his needs, especially with the Love2D engine.

A lot of rouge likes (dwarf fortress especially) are far more complex then minecraft will ever be, if that's what you're getting at.

That said I would say C++ is one of the better options.
Don't bother with Lua, it will get you nowhere. Java would be my secondary option. It's alright and easy to get started with.
Not at all, I'm saying I don't need to know how to do any sort of 3d or animations or any of that fancy stuff, just the basic, moving symbols with the occasional layer flip.