And you used it for your cloud gen.
The cloud generator is really silly.
It gets a random number between 0 and %magnitude and if it fits within range a certain
predetermined set of numbers, then it sets the cell to 1. Then it does LSG-type things alongside this for expanding clouds.
It looks like clouds, and it works fairly well, but it's really silly. And the UDLR expansion ordering makes the clouds all look stratus.
I am going to switch to using a fractal sort of generator instead of this later on if I can't make this a bit less silly.