Poll

What new spell do you want?

Force Push/Pull
Barrier
Confuse
Lightning
Comet
Counter

Author Topic: Gamefandan's Ultimate Monster RPG || Server Downtime 11/22/11 - ??/??/??  (Read 30768 times)

Sorry, updated GUI again.

Re-get it once more.

Game, make the shadow gods drop a purple spear that has the same effects as the shadows do, but only have it a one shot weapon, so it can't be abused against the players, or the enemys there or something

Game, make the shadow gods drop a purple spear that has the same effects as the shadows do, but only have it a one shot weapon, so it can't be abused against the players, or the enemys there or something
In that case, Lavamonsters should have a very rare chance to drop a weapon that uses their "you do not deserve to live" attack and has a very small chance of fully healing it's target but also has a 1 use only.

Game, make the shadow gods drop a purple spear that has the same effects as the shadows do, but only have it a one shot weapon, so it can't be abused against the players, or the enemys there or something

I like this idea better than gold weapons all the time...

Hmm...

I think I may start work on a simple method for bots to drop a weapon upon dieing...

Tryed it like a week ago or so, go spawnkilled, randomly killed- and left. Hope it doesnt happen again :(

Game, do you think you can remove that thing about the mountain trolls hit you 3000 when you disturb them? At level 400, at the state this is in, it seems all the monsters are too easy or too hard.

Gamefandan, you should remove the ability of some monsters to instakill players and to kill/damage players when they die
E.g the lava monster deciding you shouldn't live, kills you when you die or when fighting
Mountain trolls doing 3000 damage after they die
Renders taking them with you when they die

Ice kings should give more exp/have more ice king spawns
Shadowgods need to be nerfed
« Last Edit: October 19, 2011, 03:38:59 PM by DannyPoliceM »

Yeah, I seriously find the instakill /nomatterwhatyoudoyougetdamage monsters.

Only instakill should be render, I'd say.

Lava monster should just do forgetload of damage.

Renders shouldn't be instakill
It's annoying dying every 1-3 kills

Way too laggy to be played right, IME.

Even with 6 players, monsters teleported 15 feet across and players flashed around like Dr. Who.


It's difficult to play when monsters teleport onto your head and players do nothing but playerkill.

For two hours straight, this idiot formed a posse and guarded the bridge and rocks from anyone who tried to get past the Goblin Fields, spamming chat with "NO ONE SEES THE WIZARD!!!!!!!!!!!!" They managed to use the lag to dodge everybody's shots, rendering them practically invincible.

When Gamefandan finally joined and we requested for the guy to be banned, he did nothing but request the guy to some duel or stuff. By that point, his little group of followers were still killing everyone so I just left.

I think you should put a little more enforcement on people standing on the bridge or even right outside of the loving castle killing everyone who tries to get through. I mean, although you're encouraging playerslaughter, you could at least put some cover points to hide from their golden spears and raining rockets when you first join.

/rant


Oh, and yeah, I have to agree with the instakilling monster stuff.

actually I agree, monsters that throw punches at you that you cannot hide from, thats uber gay, make it a projectile that you can see and dodge, or a raycast that fires shortly after a warning so you can actually hide from it

Way too laggy to be played right, IME.

Even with 6 players, monsters teleported 15 feet across and players flashed around like Dr. Who.


It's difficult to play when monsters teleport onto your head and players do nothing but playerkill.

For two hours straight, this idiot formed a posse and guarded the bridge and rocks from anyone who tried to get past the Goblin Fields, spamming chat with "NO ONE SEES THE WIZARD!!!!!!!!!!!!" They managed to use the lag to dodge everybody's shots, rendering them practically invincible.

When Gamefandan finally joined and we requested for the guy to be banned, he did nothing but request the guy to some duel or stuff. By that point, his little group of followers were still killing everyone so I just left.

I think you should put a little more enforcement on people standing on the bridge or even right outside of the loving castle killing everyone who tries to get through. I mean, although you're encouraging playerslaughter, you could at least put some cover points to hide from their golden spears and raining rockets when you first join.

/rant


Oh, and yeah, I have to agree with the instakilling monster stuff.
1. Get a loving better connection, I get no lag on this.

2. See 1.

3. Then just leave.

4. Then ask someone stronger then him to kill him.

5. I don't belieave that stuff.

6. See 4.

7. Only thing i agree on.

Suggestion : Block radiusimpulse while in the castle, otherwise people can just knock you out with a spear and kill you anyways

Later I come back at level 600. Seems I wasn't looking hard enough to find the spear.

I keep accidentally hitting the goblin gods while farming megagoblins and they be stealing my health :c

Game, its in your best interest to find another way of having the monsters "punch" you, considering how many people hate it, :/