JVS problem!

Author Topic: JVS problem!  (Read 1229 times)

I have that simple problem, that my JVS turn into blocks when i spawn them. No errors in console, but not exactly sure.

Please check my console out.


Maybe your events are too high so the jvS needs events
Try making your events higher by going to Advanced Config

My event limit's as high as possible at all times yet this still happens to me.

It's probably best that you trace and then post the log;
    * Run Blockland
    * Press ~ to open the console
    * Type trace(1); and press enter
    * Press ~ to close the console
    * Duplicate the problem
    * Exit the game
    * Post console.log file

It's probably best that you trace and then post the log;

Here.



same thing happened to me
Disable Halloween addons and treasure chest.
It might work then.

same thing happened to me
Disable Halloween addons and treasure chest.
It might work then.

doesn't fix it.

I have that simple problem, that my JVS turn into blocks when i spawn them. No errors in console, but not exactly sure.

Please check my console out.


I have the exact same problem.. I went to another person's server and their's worked.



That hasn't fixed anything for me.

I did that too...

Still blocks, not doors :/

This problem is caused when running Slayer with JVS Content, due to conflicting fxDTSBrick::onPlant functions.

Heres a fix for the current version (v2) of Slayer

The actual problem was on lines 405-417 in Gamemode_Slayer/Dependencies/Brick.cs.

Used to be:
Code: [Select]
function fxDtsBrick::onPlant(%brick)
{
parent::onAdd(%brick);  <-----

%brick.schedule(15,setSlyrBrick,1);
}

function fxDtsBrick::onLoadPlant(%brick)
{
parent::onAdd(%brick);  <-----

%brick.schedule(15,setSlyrBrick,0);
}
Needs to be:
Code: [Select]
function fxDtsBrick::onPlant(%brick)
{
parent::onPlant(%brick);  <-----

%brick.schedule(15,setSlyrBrick,1);
}

function fxDtsBrick::onLoadPlant(%brick)
{
parent::onLoadPlant(%brick);  <-----

%brick.schedule(15,setSlyrBrick,0);
}

This problem is caused when running Slayer with JVS Content, due to conflicting fxDTSBrick::onPlant functions.

Heres a fix for the current version (v2) of Slayer

The actual problem was on lines 405-417 in Gamemode_Slayer/Dependencies/Brick.cs.
Thanks for releasing that. I'll put a patch on the updater ASAP.

I lol'd @ the above problem