Author Topic: Reflective Chamber (small build)  (Read 4079 times)

I love this so much!
Infinite love points given. :D

I am making something like this too, it's really fun building things like these.

People always make this mistake that really annoys me when they make reflective stuff.
You see, those plates are 1 thick, but only the exact top layer needs to reflect. So you get something like this:

[]
[]
[][MIRROR TILE]
[]
[]

While it's supposed to be

[]
[]
[][MIRROR TILE]
[]
I know you put the hallway on top, and the upside down one below, but I'm not sure What the []'s are above and below the trans mirror tile. What do you mean?


ok, I'm kind of confused still. Why put plates on top of the reflecting tile? Why not just put the hallway, and underneath the upside down one?
If you put plates on top won't it just make the reflective tile not visible?  Or am I just having massive brain flatulence?


Not only is there a plate problem, but if you look closely at the flags, they aren't mirrored perfectly, the symbols I mean.

Not only is there a plate problem, but if you look closely at the flags, they aren't mirrored perfectly, the symbols I mean.

If you want to get into little details, the fences on the gates were not mirrored properly also. But honestly its not possible to mirror either of those things without either going into the mission editor or making separate objects just for the mirrored states. Honestly I achieved the illision I was going for, so whatever :P