Author Topic: Fantasy Nations; a Turn Based Civ Game! - Year 3, Round 3! Logo, </3 Tingalz >:(  (Read 33345 times)

Thar be Dragons.

... So do we start a new turn now?

Research: Cave Scouts
Movement: Send scout team to investigate White Tree at 32.15
Built: Port at 34.13
Free: Forage


Vience (change name to Sa'Cea):
Build livestock farm on 45 25
use free point to fish

Halis:
 build quarry on 51 32
fish more

research tech

You spelled Venice Wrong.

Research Port

SERBUL'S TURN
Build Militia with Stone Weapons
Mine at 22, 24

JAHAD'S TURN
Build crops at 23, 32
Name new city "Bala"

BALA'S TURN
Build Port at 22, 25 (if resources allow...)
(...but if they don't;) Build Crops at 23, 24


I'm just saying crops (what I interpret the windmills as) instead of farms (what I call the cows and other animals) so A.R.C doesn't get them confused like once before.



we should all invade the tower and destroy it!

reposting turn i guess

Tingolia City:
BUILD: Farm on 39.21
RESEARCH: 1 Tech point
EXTRA: Forage for food

Tubesra:
BUILD: Road from 33.22 to 30.21
EXTRA: Send scouts to cave at 29.20

Settle at 50.17. The town of Dessicatus rises!
Build another quarry at 56.09.
Research Tech.
Move the EW back to port.
Forage if possible

wizzeh you dont even have 5 food to make settlers
oh you already have settlers
« Last Edit: November 12, 2011, 10:43:01 AM by Tingalz »

Tingalz asked me and I am joining his legion.

what would that make me?