Author Topic: Scatterbrained server ideas dump.  (Read 3513 times)

A Thanksgiving TDM using the Slayer Boss Battle Mod.
One person is the hunter with a DB Shotgun, and all the others are turkeys. At least one of the turkeys has to survive for them to win. The hunter must take down every single turkey to win. The turkeys can hide in little caves and hay piles and such. I'm working on it right now, I hope it's going to turn out well.
then why suggest it

Creeper VS Autistic fat kids.

Minecraft anyone?

I'm joking :P

A "Progressive" TDM in a similar setting to just cause 2.
-snip-

This would be really awesome.


then why suggest it

I don't know if it's going to turn out well, that's why someone else could maybe do it.

A "Progressive" TDM in a similar setting to just cause 2.
There's resistance and Government on GSF paradise with civillian bots. (They despawn when someone walks a certain distance away from their spawn)
There's water towers and gas pipelines and stuff like that for the resistance to blow up.
Like Battlefeild, each team has tickets.
Government has infinite tickets.
Resistance starts with 300 tickets, and they regenerate tickets at 2 per minute.
There is a "Chaos" meter.
Raising chaos is the resistance goal.
Government have to keep as it low as possible, And if chaos stays at 0 for 5 minutes (This does not happen if it's the start of a round). Or just kill all the resistance.
Chaos is lowered by killing a resistance member or repairing an objective structure, and having no objective structures destroyed for a while. The latter is more effective.
Chaos is raised by killing cops and blowing stuff up. The latter is more effective. The bigger it is, the quicker you get chaos.
As chaos rises, each team is given more options.
Stage 1 - Resistance starts here - Simple pistols. Motorbikes are avalible to spawn. Grenades are usable, but a bit rare to get.
Stage 2 - Government starts here - SMGS and shotguns. Cars are avalible to spawn. Everything in previous stages are easier to get.
Stage 3 - Sniper and assault rifles are avalible for use. Armoured cars can be spawned. Everything in previous stages are easier to get.
Stage 4 - More boom is avalible. Rocket launchers, C4, the lot. But they're kinda hard to get your mitts on. Everything in previous stages are easier to get. Tanks can be spawned rareley, and so can helicopters.
Stage 5 - Everything in previous stages are easier to get. Jets can be spawned, rarley.
Stage 6 - If resistance stays here for a minute, it's over. They win.
As you can see, The government are always one step ahead of the resistance. Also, if chaos lowers, everyone goes down a stage.
yesssss...

A role playing adventure where you pretend to be lego men.

Obsidian knife battle.
Deathmatch, and an Aztec pyramid is in the center of a floating city. Water kills. Lots of walkways and such all over the place, with pylons reaching down into the water, not floating. Climb to the top of the pyramid and stand on the capture point on the top for a certain amount of time to win.

I want obsidian butterfly knives, if you didn't notice.


A DM I did once:

DM in a Deathrun

Give everyone 3 lives, and build the map exactly like a deathrun, then place spawns around. Give everyone fuel-jets. Make the glass around the traps room breakable so you can shoot your way in there and wreck someone with a trap. Did it before, it gets loving crazy.

Quiz type game show. I hosted this a couple times, the prize was an ion cannon. It was fun.

Border Patrol
Two teams, Mexican and Americans (Or Canadians and Americans, or whatever you want really, maybe even Robloxians and Blockheads)
The Americans have a sort of gate with towers, and down below there is a dark tunnel under it. If any of the Mexicans touch that tunnel, the game resets. The Mexicans have just a pistol, and the Americans have rifle, and a pistol.
Make it sort of like a long tunnel, like Runner's VS. Snipers.

Border Patrol
Two teams, Mexican and Americans (Or Canadians and Americans, or whatever you want really, maybe even Robloxians and Blockheads)
The Americans have a sort of gate with towers, and down below there is a dark tunnel under it. If any of the Mexicans touch that tunnel, the game resets. The Mexicans have just a pistol, and the Americans have rifle, and a pistol.
Make it sort of like a long tunnel, like Runner's VS. Snipers.
o lol

Sorta tribal, but oh well :3

I got an idea, but I also have a plan for it.