Author Topic: Mystikal - Medieval Country Ruling  (Read 630 times)

It is 1375. Yes, it's in the past.


All normal inventions have happened so far, such as... muskets, cannons, boats... But, no countries are around. You must create your own. Will you lead it to victory, or will it collapse?

Please note the technology is around 1375. No trench guns, no M16s, no steamboats, no Gatling guns.


RULES

YOU CAN

- invent anything at whatever time it happens. Ex. Electricity in whenever that was discovered

- your kingdom can do anything it is capable of. Ex. go on a military rampage (but that's not a good idea)

- run your kingdom in any way you want it to be run. Ex. a dictatorship or a democracy

- name your kingdom maturely (ex. Erast, something like Equestria or Minecraftland will not be accepted. Be creative!)

- use any technology that is at your disposal.

- hold multiple territories world wide - you're a kingdom, not a country

CAN NOT

the punishment for doing one of these or anything I deem inappropriate will cause your country to be wiped from existence.

- invent things in a ridiculous way and/or in a ridiculous amount of time. Ex. "WE GOT JET PLANES CUZ WERE AWESOME" or "WE FOUND IT IN A METEOR"

- try to hijack the thread from my control. Ex. "A massive meteor hits, causing all of existance to be wiped out. This thread is locked." EXCEPTIONS: none

- ask for a huge amount  of starting land. If you try to ask for an oversized territory to start with then you won't get any. Ex. "I want half of the Earth!"

- steal technology from other people unless you send an espionage agent (spy) or trade. Ex. "We got shotguns from Kingdom 1!"

- use technology that your country can not suppport materials wise and/or economically. Ex. have SR-71 blackbirds in a tiny poor country

- copy a real country. Ex. remake the USA

- change the name of your country after it is added to the map. Choose wisely.

GUIDELINES FOR WAR

Make sure all members involved are online. Be fair, and if you can not come up with anything use an odds calculator such as this one. Put in 0 - {your units} then 0 - {enemy's units}

Weapons can be anything as along as you have invented the neccesary technologies for them and the ability to produce them.

WHAT'S INVENTED?

Everything has happened historically normally up until this point. All historical happenings have happened up to 1900 except for ones involving real countries.


The timescale: 1 hour = a day, 14 hours = a week, a day = 3 months, 4 days = a year

this can be changed if requested.


Making A Kingdom:

Kingdom Name:

Kingdom Flag:

Map of Territories:

Main Ethnicity(african, caucasian, etc.):

Government Type:

Allied Kingdom(s):

Population:

Primary Language(s):

National Anthem*:

Weaponry*:


* = Optional

** = you must request permission of the person you wish to ally



The year is: January 1375



THE EARTH:




Kingdom Name: Anganstine

Kingdom Flag: soon.

Map of Territories:

Main Ethnicity: Caucasian

Government Type: Democracy

Allied Kingdom(s):

Population: 1,500

Primary Language(s): Old English

Weaponry*:

Talwar swords made of iron

chainmail and cloth on the legs and arms, bulged bronze plates on the torso, and an iron helm

cavalry men carry lances