Author Topic: Custom Animations Project  (Read 23672 times)

Forgot to tell you heed, you broke the script.

Forgot to tell you heed, you broke the script.

Wait a minute, we don't have a working script?


no i didnt
Yes you did.

Ah so Heed uploaded an edited version which doesn't have m_slash.dsq for some reason.
That causes it to not work.
The file is missing causing console errors. Probably wont allow the Animation Test player work at all. I don't know how torque handles this.

function servercmdthread(%c,%t,%s){c.player.playThread(%s,%t);}
needs to be
function servercmdthread(%c,%t,%s){%c.player.playThread(%s,%t);}
Typo.


Heed, just one question, how do I get Milkshape bones into Blender Bones? This is really the only trouble I'm having... because I got animation to work in milkshape... now if only I could get it into blender...

Here is the crouch animation in Milkshape... now all that's left is to get this to work in blender! Anyone know how to convert it?

Here is the crouch animation in Milkshape... now all that's left is to get this to work in blender! Anyone know how to convert it?
2.49 should be able to import it.
Or you could export it as obj

Tried and succeeded with the model but OBJ does not support animation. I was also able to import the file directly into blender and the animation was not there. -_-

Tried and succeeded with the model but OBJ does not support animation. I was also able to import the file directly into blender and the animation was not there. -_-
Try with different files.
Collada
Dae.
Etc.

Holy crap I've done it!
I've gotten the default animations into blender!

Well done!

Now how about adding custom nodes to the model?

Peejster, someone was looking for you last month for a reason I forgot.

Peejster, someone was looking for you last month for a reason I forgot.
Avatar?

No, there was someone else. Forgot who.