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Total Members Voted: 0

Author Topic: Boss Battles - Six years...  (Read 2025946 times)


Hey guys, I can't connect for some reas-

Oh wait.

... wow lol.

The boss appears able to heal, possibly by killing players. Anyone know what causes that? Doesn't appear part of OMA. Can't be a medic; they can no longer heal the boss.

Which boss? All of them?
If so, I haven't noticed it.
Because i remember several times medics were accidently healing me yesterday.
« Last Edit: December 16, 2011, 12:01:08 PM by Ipquarx »

Which boss? All of them?
If so, I haven't noticed it.
I've seen at least Samus's and Spearzilla's health increase.

The boss appears able to heal, possibly by killing players. Anyone know what causes that? Doesn't appear part of OMA. Can't be a medic; they can no longer heal the boss.
This happens... I hate that when I go Medic someone goes past me when I try to heal and I heal the boss...
Its not right... so I give cookie monster and no cookie  :cookieMonster:

Yay, im mentioned on the front page! :D
Also, I've never noticed bosses health going up, but i'll keep my eye out and maybey find out what is causing this.

Your health thing could be caused by this:
Boss health is already determined by number of players, but you aren't noticing that on Pecon's server because he effectively disabled it by setting the health modifier (that's the bar you saw) to 0.

Boss health is determined with this algorithm:
Code: [Select]
(miniMembers - bossMembers + 2)^2 * 15 * modifier + playerTypeMaxDamage
So if the modifier is 0, which I believe it is on Pecon's server, the health will be static and remain at the playertype's max damage. Please raise the value of the modifier to at least .5 if you want to see more dynamic boss health.

If you're curious, I believe the actual damage calculations are done in lines 262-300 of OMA.cs.

So the boss still has the same amount of health remaining, it just displays as more because the max health is lower if more people leave.

dafasfsdddg
I posted that top of this page


An edited pic I took of the mocheeze boss.

Your health thing could be caused by this:
So the boss still has the same amount of health remaining, it just displays as more because the max health is lower if more people leave.
I think I'm hardwired to not notice that equation. That would make sense; it would even explain the link to killing players, if you factor in ragequitting.

I'd help improve the server if i could actually leave the minigame.


« Last Edit: December 16, 2011, 11:06:02 PM by Frontrox »

I'd help improve the server if i could actually leave the minigame.
If you want to build something new for the server, you could build it on your server then load it, maybe like a super admin application.

pecan

http://forum.blockland.us/index.php?topic=176388.msg4666256#msg4666256

reed
I saw that before, I stay up-to-date on the slayer topics.

An edited pic I took of the mocheeze boss.
Interesting. I think I may put that on the OP.

EDIT: The viewcount is interesting.
« Last Edit: December 17, 2011, 12:49:33 AM by pecon98 »

I could improve the music shop if you have VCE enabled.