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Hey guys, I can't connect for some reas-Oh wait.
Which boss? All of them?If so, I haven't noticed it.
The boss appears able to heal, possibly by killing players. Anyone know what causes that? Doesn't appear part of OMA. Can't be a medic; they can no longer heal the boss.
Boss health is already determined by number of players, but you aren't noticing that on Pecon's server because he effectively disabled it by setting the health modifier (that's the bar you saw) to 0.Boss health is determined with this algorithm:Code: [Select](miniMembers - bossMembers + 2)^2 * 15 * modifier + playerTypeMaxDamageSo if the modifier is 0, which I believe it is on Pecon's server, the health will be static and remain at the playertype's max damage. Please raise the value of the modifier to at least .5 if you want to see more dynamic boss health.If you're curious, I believe the actual damage calculations are done in lines 262-300 of OMA.cs.
(miniMembers - bossMembers + 2)^2 * 15 * modifier + playerTypeMaxDamage
Your health thing could be caused by this:So the boss still has the same amount of health remaining, it just displays as more because the max health is lower if more people leave.
I'd help improve the server if i could actually leave the minigame.
pecanhttp://forum.blockland.us/index.php?topic=176388.msg4666256#msg4666256reed
An edited pic I took of the mocheeze boss.