Author Topic: Pokémon VG Megathread  (Read 860008 times)

Forgot to mention Pokemon Aime, which is kinda important I suppose

They show it in the trailer, but if you can't watch it for whatever reason it's a feature that lets you pet/feed/goof around a little with your Pokemon face-to-face to make them happy

The storyline seemed rather short, IMO.
You're not alone! It's really short. My playthrough (post-game included) was just over 17 hours in length, as opposed to the Explorers Trio, which could easily have been 30, and the Rescue Duo with 50+.

I still have the post-Main Storyline to complete however.
Don't get your hopes up. After the credits roll you're tasked with a bunch of filler missions that eventually lead up to not even an hour's worth of actual content. The story is still the weakest in the series, but to be fair, the ending is alright. It does what it needs to do.

Personally I'm really disappointed with the way they're handling the DLC. There is so much that they could do with it! What do we get instead? $1+ dungeons with cheap gimmicks. They could expand the story, add new playable characters, etc., but no. Ugh lol

The voice of the guy in the trailer just seems odd.

The Nintendo Direct presentation is over and has revealed a load of additional information about X&Y:

- Players are able to choose between languages in the game itself: English, French, Italian, German, Spanish, Japanese, or Korean.
- PSS (Player Search System) will allow players to search for others locally or globally (via Wi-Fi) to battle and trade. The list is split into Friends, Acquaintances and those you Pass By. Battling people you pass by will promote them all the way up to friends if you keep doing it. Interact with an acquaintance more than once and it'll automatically ask you to be your friend. You can have 100 friends. PSS syncs with 3DS Friend List. The list shows that there are quite a few more customization options than we initially assumed.



- Multiple rulesets for battles return.
- New Pokémon (left to right): Skrelp (Poison and Water-type Pokémon), Clauncher (Water-type Pokémon), Talonflame (Fire and Flying-type Pokémon, very fast, looks like the evolved form of Fletchling):



- Trading remains much the same as before.
- Multiple methods of transportation and different movement types in gyms. Rhyhorn is a rideable Pokémon. Riding different Pokémon helps in different areas. Rhyhorn in rocky areas, for example. Pokémon are borrowed for the task
- Pokémon-Amie is said to have an additional, but currently unclear affect on Pokémon.
- Horde Encounters are a new type of wild battle. 5 on 1 battle. May include Pokémon of multiple species rather than just one.



- Sky Battles confirmed, only Flying-types and Levitators can participate.
- A single save file is in the game still.
- Backwards compatibility "being worked on".
- The player character's names appear to be Xavier and Yvonne.
- The official release date is October 12th, 2013.
- X & Y will make IVs and EVs more visible.

There's also a third trailer that shows some of this stuff.
« Last Edit: June 11, 2013, 11:21:04 PM by Regulith »


Damn.
This is just getting better and better.

X and Y may end up being my favourite main-series Pokemon Game if they continue with all these cool features.


I'm still hoping for some sort of voice-recognition function though. :3
The concept of speaking commands to my Pokemon really appeals to me.
I'd like to stop evolutions by shouting "Stop!" at the 3DS. :3
And shouting out Commands mid-battle, or opening the bag and throwing/using an item without touching the screen.
And running through the overworld, coming to an obstacle and just saying "Bibarel, Swim!" or "Jolteon, Flash!".

Only problem I would see with it, is how nicknames would work.
But I suppose the game could give you the option to record a sound-clip of you saying the nickname, and then the next time you say it, it can start to pick it up and acknowledge it.

But I suppose the game could give you the option to record a sound-clip of you saying the nickname, and then the next time you say it, it can start to pick it up and acknowledge it.
I'd rather have it just require you to use the Pokémon's base name. Imagine how hard it would be to use voice commands on a Japanese-nicknamed Pokémon...

Hordes sound like they would be a pain...

Just imagine all the zubats.

I'm still hoping for some sort of voice-recognition function though. :3
The concept of speaking commands to my Pokemon really appeals to me.
I'd like to stop evolutions by shouting "Stop!" at the 3DS. :3
And shouting out Commands mid-battle, or opening the bag and throwing/using an item without touching the screen.
And running through the overworld, coming to an obstacle and just saying "Bibarel, Swim!" or "Jolteon, Flash!".

Only problem I would see with it, is how nicknames would work.
But I suppose the game could give you the option to record a sound-clip of you saying the nickname, and then the next time you say it, it can start to pick it up and acknowledge it.

Modern voice recognition is still very poor and paired with what is probably a very low quality microphone that's integrated in the 3DS you'd end up having to repeat yourself five times to get it to register correctly

I'd rather have it just require you to use the Pokémon's base name. Imagine how hard it would be to use voice commands on a Japanese-nicknamed Pokémon...
That would work.
But I would imagined that you could re-apply a spoken nickname for any Pokemon at any time.
It would be ridiculous if you had to work out how to pronounce a foreign word, particular if it was Japanese.

Modern voice recognition is still very poor and paired with what is probably a very low quality microphone that's integrated in the 3DS you'd end up having to repeat yourself five times to get it to register correctly
Yeah, that's the biggest downside to it.

Oh well. I can always dream.
Here's hoping the Nintendo Super-3D-Surround-Sound-Ultra-Double-Screen-Game-Cannon and Pokemon Gen 22 has voice recognition.

CoroCoro scans are showing up, all names are the Japanese ones unless specified

(From right to left, in evolution order) Kofukimushi, Spewpa (English name) & Vivillon (English name)



Shishiko the Lion Cub Pokemon, a Fire/Normal type that learns a move called Battle Cry which lowers attack (# of stages unknown)



Furabebe the Lone Flower Pokemon, a Fairy-type that learns a move called Fairy Wind



Your friends Sana, Tieruno and Toroba who start their journey from Asame Town the same time as you



Pansy and Viola (English name), the latter is the first gym leader



Your rival (the opposite gender you choose) goes by the name Callum (boy) or Serena (girl)

The new Pokemons from X and Y looks stupid as hell, imo.


The new Pokemons from X and Y looks stupid as hell, imo.



Really? Not a single one?

i always think that at first, but then i get the game and find a few gems that are really cool and then all the stuffty ones dont even matter