Author Topic: Roll to Dodge + Star Wars = Roll to Dodge v4  (Read 16488 times)

Vege, I would suggest you keep track of everyone's actions and then do one big post with all the results and the rolls. It'll help everyone keep track of when they can post another actions.

EDIT: also if it's my turn go follow that jedi dude

I guess that could work. I don't think you really need to roll to follow someone, do you?

Well there's always the possibility that I'd trip, but I'd assume it's up to you if you want to roll or not.

Bahaha, I'm almost tempted to roll.

Vege, I would suggest you keep track of everyone's actions and then do one big post with all the results and the rolls. It'll help everyone keep track of when they can post another actions.
Like the first one?
we usually had to wait a day or two for everyone

Bahaha, I'm almost tempted to roll.
you are so NOT breaking my beautiful nose
Like the first one?
we usually had to wait a day or two for everyone
Yeah, I'd think so.


So, carolcat and Gojira are off to the evaluation. Mega-Bear, Comatose, and SirLancelot7, still waiting for your input.

Go spar with a training staff.



I would like to go to evaluation. If I still have a headache when I get there, I try to kill myself.

Run fast as stuff to evaluation.

You all follow the Jedi to the evaluation room. Except for SirLancelot7, who will catch up later, I presume.

Dueling will take place on a turn-by-turn format.
Allow me to add another element to this RtD not seen in the others - a skill sheet and level chart, as well as a class system.

(Character Name) lvl 1 (Class)
Health: (Base is 7 for Consular, 10 for Sentinel, 14 for Knight)
Strength: (Base is 3 for Consular, 5 for Sentinel, 7 for Knight)
Defense: (Base is 7 for Consular, 5 for Sentinel, 3 for Knight)
Dueling Skill: (Base is 3 for Consular, 5 for Sentinel, 7 for Knight)
Force Skill: (Base is 7 for Consular, 5 for Sentinel, 7 for Knight)
Force Abilities: (You will learn these as your adventure progresses. At the moment, you have none)

You have 6 points to spread through these areas before you can be evaluated. A rough picture of your skills should help the Masters decide your roles.

EDIT: I pray it won't get any more complicated than this... complication can ruin RPs.
« Last Edit: December 13, 2011, 05:05:03 PM by Vegetarian Zombie »

Mega Bear | Level 1 | None yet I guess.
Health: 3
Strength: 2
Defense: 2
Dueling Skill: 0
Force Skill: 0
Force Abilities: 0



amidoinitrite
« Last Edit: December 16, 2011, 07:46:11 PM by Mega-Bear »