Author Topic: Dungeons and Dragons RP  (Read 75475 times)

use dagger to break lock
if lock does not break then break the bolts

Here's an idea.
Kill All can use Mage Hand to open the lock from the inside. Jiggle the mechanism or something.

Here's an idea.
Kill All can use Mage Hand to open the lock from the inside. Jiggle the mechanism or something.
depends on what knid of lock it is.
if it's pin tumbler, push the pins away from the center, then turn and unlock.

use dagger to break lock
if lock does not break then break the bolts

You get zapped trying to break the lock.  -1 HP.

Still want to break the bolts?
depends on what knid of lock it is.
if it's pin tumbler, push the pins away from the center, then turn and unlock.

Your hand goes numb as you cast the spell.  You cannot use magic for a while it seems.

Get a crow.
Get a bar.
Combine them.
Use Crowbar to break open chest.

ba-dum-tss

Xxxkill, you habe just run into Mulch outside of gablin.  After a long speel, you join thE part y. 

Ps.  If you want a cool quest then come up with a friggin player history

Uhm.
Old guy.
Learned magic from him.
On quest to save the kingdom or something.
Look, I dunno, I suck at this kind of thing.

Take time and think it over, then edit it on your player card


Yes, I will unbolt those bolts

Yes, I will unbolt those bolts

They are bolted on tight.  Your hands do nothing



There, better?

Awesome

with the dagger, c'mon

You unbolt one and start on another only to see it has rebolted itself.  This is a heavily emchamted chest.

wait for the mage to do something as I sleep behind the chest