Author Topic: Zone bricks with events not working when loaded  (Read 1426 times)

For some reason whenever I load zones with events applied to them the events do not work. However if I duplicate them and replant them they work on the new brick. What is going on?

Oh, and I also get these weird console errors when loading the zones too:
Code: [Select]
Add-Ons/Brick_Zones/Bricks.cs (489): Unable to find object: '' attempting to call function 'setZone'
BackTrace: ->ServerLoadSaveFile_Tick->[VCE_Main]fxDTSBrick::onLoadPlant->[JVS_Content]fxDTSBrick::onLoadPlant->fxDTSBrick::onLoadPlant->[Zonebricks]brickzone32x32::onLoadPlant->[Zonebricks]brickzone32x32::LoadParameters


Add-Ons/Brick_Zones/Bricks.cs (490): Unable to find object: '' attempting to call function 'setColliding'
BackTrace: ->ServerLoadSaveFile_Tick->[VCE_Main]fxDTSBrick::onLoadPlant->[JVS_Content]fxDTSBrick::onLoadPlant->fxDTSBrick::onLoadPlant->[Zonebricks]brickzone32x32::onLoadPlant->[Zonebricks]brickzone32x32::LoadParameters


Add-Ons/Brick_Zones/Bricks.cs (491): Unable to find object: '' attempting to call function 'setRendering'
BackTrace: ->ServerLoadSaveFile_Tick->[VCE_Main]fxDTSBrick::onLoadPlant->[JVS_Content]fxDTSBrick::onLoadPlant->fxDTSBrick::onLoadPlant->[Zonebricks]brickzone32x32::onLoadPlant->[Zonebricks]brickzone32x32::LoadParameters


Add-Ons/Brick_Zones/Bricks.cs (492): Unable to find object: '' attempting to call function 'setRayCasting'
BackTrace: ->ServerLoadSaveFile_Tick->[VCE_Main]fxDTSBrick::onLoadPlant->[JVS_Content]fxDTSBrick::onLoadPlant->fxDTSBrick::onLoadPlant->[Zonebricks]brickzone32x32::onLoadPlant->[Zonebricks]brickzone32x32::LoadParameters

Add-Ons/Brick_Zones/Bricks.cs (394): Unknown command LoadParameters.
  Object (25980) fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> SceneObject -> NetObject -> SimObject -> SimObject
Add-Ons/Brick_Zones/Bricks.cs (394): Unknown command LoadParameters.
  Object (29909) fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> SceneObject -> NetObject -> SimObject -> SimObject
Add-Ons/Brick_Zones/Bricks.cs (394): Unknown command LoadParameters.
  Object (35312) fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> SceneObject -> NetObject -> SimObject -> SimObject
Add-Ons/Brick_Zones/Bricks.cs (394): Unknown command LoadParameters.
  Object (37598) fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> SceneObject -> NetObject -> SimObject -> SimObject
Add-Ons/Brick_Zones/Bricks.cs (394): Unknown command LoadParameters.
  Object (37599) fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> SceneObject -> NetObject -> SimObject -> SimObject
Add-Ons/Brick_Zones/Bricks.cs (394): Unknown command LoadParameters.
  Object (37679) fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> SceneObject -> NetObject -> SimObject -> SimObject
Add-Ons/Brick_Zones/Bricks.cs (394): Unknown command LoadParameters.
  Object (37680) fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> SceneObject -> NetObject -> SimObject -> SimObject
Add-Ons/Brick_Zones/Bricks.cs (394): Unknown command LoadParameters.
  Object (37681) fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> SceneObject -> NetObject -> SimObject -> SimObject
Add-Ons/Brick_Zones/Bricks.cs (394): Unknown command LoadParameters.
  Object (37682) fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> SceneObject -> NetObject -> SimObject -> SimObject
Add-Ons/Brick_Zones/Bricks.cs (394): Unknown command LoadParameters.
  Object (37683) fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> SceneObject -> NetObject -> SimObject -> SimObject
Add-Ons/Brick_Zones/Bricks.cs (394): Unknown command LoadParameters.
  Object (37684) fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> SceneObject -> NetObject -> SimObject -> SimObject
Add-Ons/Brick_Zones/Bricks.cs (394): Unknown command LoadParameters.
  Object (37767) fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> SceneObject -> NetObject -> SimObject -> SimObject
Add-Ons/Brick_Zones/Bricks.cs (394): Unknown command LoadParameters.
  Object (37768) fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> fxDTSBrick -> SceneObject -> NetObject -> SimObject -> SimObject

The hell is going on?

I often have the same issue. And sometimes the zone bricks just decide that they don't want to work for me, but for other people they will. (the same brick) And other times they decide they want to work for nobody. I just wish I knew how to manually event a zone right so I don't have these problems




Yeah We need this fixed guys

Make sure you have Brick_Large_Cubes and Event_Zones enabled.

Make sure you have Brick_Large_Cubes and Event_Zones enabled.
that fixes it? Why would zone events require big cubes to work? lol

that fixes it? Why would zone events require big cubes to work? lol
I have no idea if it fixes it.

Zone events don't require them to work, zone bricks do.

I have no idea if it fixes it.

Zone events don't require them to work, zone bricks do.
Sorry for bumping a semi-old topic
Ooh they do? I wish I knew that before.. Thanks!
Also- Me gusta tu avatar

Noedit: crud.. I had a brain fart and thought that the cubes were an add-on made by someone else that I didn't have.. not default.
Guess I gotta keep going with glitchy zone bricks, lol

I wish I didn't have to bump this, but it is necessary.

Can somebody please help us? This issue needs to be resolved as soon as possible.

I looked in the bricks.cs file in the addon ZIP and it appears that there is some damaged or missing code in there that is not taking into account the brick's events loading when they are loaded from saves. I do not know how to fix this, but if somebody could help me out and maybe repair the script and send me a fixed version, it would be greatly appreciated.

I looked in the bricks.cs file in the addon ZIP and it appears that there is some damaged or missing code in there that is not taking into account the brick's events loading when they are loaded from saves. I do not know how to fix this, but if somebody could help me out and maybe repair the script and send me a fixed version, it would be greatly appreciated.
I don't know if that's entirely true.. It works sometimes just fine. But every once in a while it glitches. If that's happening to you all the time, then it's probably an incompatible add-on or something, I don't know.