Author Topic: I wish we could do things like this in Blockland  (Read 784 times)

« Last Edit: December 28, 2011, 11:20:31 PM by Sami2ss »

Most of the stuff you can. Except the grass bricks and the uneven rotated stuff.

The grass bricks are possible. fxDTSBrick is nice, but isn't that efficient, though. A .blb with a high detail amount (if we're talking with modelling terms; polygons) will quickly exponent up to lag. So grass bricks like these probably shouldn't be done, even though they are possible.

I really want this too, but I don't thing the physics engine could support it. Mostly because bricks on BL seem to be aligned to a grid of sorts and other complicated stuff I don't know about.

So grass bricks like these probably shouldn't be done, even though they are possible.

Why not just use the grass emitter?

Actually look at the image.

We can but things that make these stuff look great is the shading, which we are limited to.


That grass would be easy to make, all you really need to do is get a bunch of really thin cylinders on Milkshape and rotate them to be slanted like that. Then get Siba to get it into the game c:

You don't even need to use a 3D modelling prorgam to make those grass things.