Poll

What did you think of the "demo"? Post further judgement below.

Good start
8 (80%)
Bad
2 (20%)
Mediocre
0 (0%)

Total Members Voted: 10

Author Topic: Armament - Second Downloadable Demo Available  (Read 7237 times)

Why don't you make more progress.

how about some hats?
specifically a:


Yeah hats too. I'm sure I'll make a top hat at one point.

Why don't you make more progress.
1. I'm one person.
2. I'm in college and have quite a bit of homework.


Yeah hats too. I'm sure I'll make a top hat at one point.
1. I'm one person.
2. I'm in college and have quite a bit of homework.

It doesn't have to be that way.

It doesn't have to be that way.
I would seriously consider this gentleman.

I don't like working as a team. Sorry.

I've been busy with schoolwork lately so I haven't made any progress yet since the last video, but I'm starting something tomorrow that should be really cool if it works.

Also bump.

Bump again. I started on something else today instead of what I was planning on starting on, but its a secret for now! Tomorrow or in a few hours maybe there should be a bunch of new concept art though. The websites going to be a little reorganized as well.

Okay I finished reorganizing the site and posted some new concept art because my sheets are taking forever to dry lol. New blog post.
« Last Edit: March 08, 2012, 03:37:57 AM by Tylale »

Would you want me to make you some background music? I noticed in your profile you said you can't PM anymore.. How would you want me to further contact you?

Would you want me to make you some background music? I noticed in your profile you said you can't PM anymore.. How would you want me to further contact you?
Yeah that would be cool. I don't really have any experience with making music, sound effects, or really anything audio. You can add me on steam, unless you don't use steam anymore. I have one of your accounts added, but I assume you either got a new account or don't use steam because you never get on. If you don't use steam, then you can email me.
Steam: Marbells
Email: Doctorateoftoast@yahoo.com

If anyone else wants to discuss the game or suggest something maybe feel free to contact me.

Bump. Still working on what I mentioned earlier. It's quite difficult, but I made a breakthrough a couple hours ago.
Actually I'm working on something completely different. I forgot I started something new.
« Last Edit: March 11, 2012, 07:41:15 AM by Tylale »


You should fix up the projectile/hitscan system and make it launch simple models or spheres.  As of now, the plasma cannon making a splat on the wall is kinda cheesy.

You should fix up the projectile/hitscan system and make it launch simple models or spheres.  As of now, the plasma cannon making a splat on the wall is kinda cheesy.
Yeah I plan to. There are two weapon firing types built into the engine: instanthit and projectile. The plasma cannon is currently using the instanthit which is meant to be used on machine guns. I just haven't taken the time to make a projectile.

I understand this side of development, but it should be incorporated before you go too far.  You don't want incompatibilities to start rolling out.