Author Topic: Minimum D-Wand/Wand Ability  (Read 537 times)

I was thinking, creating a D-wand/Wand that you could customize the ability so it wont completely destroy everything.

Maybe something like when you equip the wand, a client chat will come up saying "What abilities would you like for me to take out?" As in destroy only a certain amount of bricks.


If you have a room full of beds in your house, and you don't like the beds, you could pull out the Minimum ability wand and type "/destroymax 100" the wand can only destroy 100 bricks at one time. So if you accidentally hit the baseplate, it will say "You can only destroy 100 bricks at a time!" That way it doesn't destroy the whole house.

For the D-Wand, you can limit the ability by maybe typing

/togplbounce (Toggle player bounce. As in make player jump when you hit them)
/destroylength (The length (in studs) of how far the D-wand can go.)
/togdestroy (Toggle whether you want to destroy something.)


Does anyone agree?

I'd rather just have an undo that undoes deletes

Don't forget an option to use the old D-wand (It used to have the same range as the standard wand)

I'd rather just have an undo that undoes deletes
So much this.

Perhaps allow the user to specify which brick type they want deleted, so maybe they could delete only 1x1s in there build. Also three modes for deleting them: Don't delete if it's supporting other bricks, delete if it's supporting other bricks, but kill the bricks it's supporting, and delete without killing supporting bricks

I'd do it but I'm not sure how to do the brick searching stuff. I looked at the wand mode on the swiss army gun, and that just uses the wand's onHit function instead of writing it's own.
« Last Edit: December 30, 2011, 09:42:57 AM by Headcrab Zombie »



There's a publically released that only works with undoing.
I have one that works with hammers. I wanted to make it work with wands but that proved a bit problematic.