Author Topic: BIGGER Players  (Read 2835 times)

I've seen people reach sizes that eventually crashed my server with the setPlayerXYZ add-on, I have not been able to reproduce how they did it, all I remember is there size reaching reallllly loving big



I've seen people reach sizes that eventually crashed my server with the setPlayerXYZ add-on, I have not been able to reproduce how they did it, all I remember is there size reaching reallllly loving big
It rapidly scales up and down causing your client to not know what the forget is going on. They cannot remain huge.


Also I'm pretty sure the max size is 10x.

The max size for players is 5x. I do not know why, but this is only for players/bots. For things such as interiors, it can go to pretty much any size, even above 100x.

The max size for players is 5x. I do not know why, but this is only for players/bots. For things such as interiors, it can go to pretty much any size, even above 100x.
Idea get.

The max size for players is 5x. I do not know why, but this is only for players/bots. For things such as interiors, it can go to pretty much any size, even above 100x.
Yes, even .dts shapes can go up very high, the highest I went with the default glass pane was 200.

You can go up to X10 with console.


Using FFC you can go up to a higher size than with the default setplayerscale.

Using FFC you can go up to a higher size than with the default setplayerscale.
You can go up to 10 10 10 with it.

You can go up to 10 10 10 with it.
findclientbyname("Person").player.setplayerscale("10 10 10");

lazily raised the limit to 99
http://www.box.com/s/mcl6h6pegu1st28yrhii
didn't bother testing it, since there's really no reason it shouldn't work, and i don't feel like downloading blockland just to test 3 lines of number replacing

the human size would help because GSFghosts plane map bloko airlines would be a fun rp with human size and you couild have pilots and passengers and then others could be small and be like the ids toys otr whatever

You can go up to 10 10 10 with it.
findclientbyname("Person").player.setplayerscale("10 10 10");
It doesn't work, I just tried it. Via console, mission editor, scripts, whatever, the limit is 5x.
Unless you were to make a player model that's already 5x, then you could resize that.