Author Topic: Pirate RPG  (Read 37762 times)

Intro
“Inherited Will, The Destiny of the Age, and The Dreams of the People. As long as people continue to pursue the meaning of Freedom, these things will never cease to be!" - Gol D. Roger, the Pirate King.
"Justice, Righteousness, Authority. The world is threatened by the evildoers who sail the seas. Our very purpose is to cleanse the world of these evils." - World Government.
Pirates from all over the world have set sail on the search for treasure and freedom! The conqueror of the seas, the Pirate King. He who obtained it all. The man with the most freedom in the world. Pirates set out to achieve this title!
Features
  • Two major factions
    • Pirates- Anyone who seeks freedom and destiny! Those who follow their dreams will set out to sea!
    • World Government- Protection of the people. The capturing those who corrupt the world. Justice will prevail.
      • Marines- The fighting force for the World Government. The Marines consist of many ranks. Joining the Marines gives you benefits and authority, but you must follow the orders of higher up, or risk being exiled and becoming defected.
  • Treasure- You can bury treasure or hunt for treasure buried by others. Treasure keeps your valuables safe unless found by others! Who knows what kind of strange things you can find.
  • Crews- You can form a crew on either sides. Pirate crews will conquer towns and claim islands. Marine crews will seek to capture pirates and maintain order through any means.
  • Brick damage- Bricks will be killed not just fakekilled. Different resources can be used to strengthen your build. Building will cost resources.
  • Bounties- After achieving a higher rank in the Marines, you can place bounties on pirates. Bounties measure the threat level the pirate possesses against the Government. Remember that bounties don't always mean power. A weak pirate who constantly kills innocents and raids villages will achieve a higher bounty than a strong pirate who keeps to himself. When those stronger pirates notice your high bounty, they are sure to move in for you to collect the reward.
  • Ships- Every crew will need a ship. Ships will be the main method of transporting yourself and your crew across the sea.
  • Resources- Trees, ores, crops and even more. Resources will not respawn in the same place over and over again. For those who wish to establish towns, these resources are key. Ships, weapons, food, cannons, armor, clothing. Without resources to protect yourself from pirates and others, chaos would erupt.
  • Penalties- Death is a major thing. You lose all your items you have with you upon dieing, and your stats go down by 1/4. When starting out, don't seek trouble, and try to avoid trouble when you see it. The lust for gold and power is large, and a large bounty is sure to draw in stronger opponents than yourself.
  • Adventure- Certain items are so rare that only 1 exists in the world. You can't just sit around and craft armor like a knight all day. Finding > Grinding.
  • Dynamic events- Host run and generated events will occur hourly. Treasures with clues will be generated to get people moving. Stronger people can destroy enemies trying to beat them to the treasure, and weaker people can grow much stronger after finding gold or items. Sometimes a treasure event might even reward you one of the fruit mentioned below. Generated groups of bandits or pirates can attack towns, and sometimes things could drop from the sky. Content packs would be added weekly to introduce even more rare items into circulation.
  • Unique time period- This isn't a set time in our history. While not modern, unique items and abilities can exist within the world, making it more than just swords and ships.
  • Devil Fruit- "I once heard that all the Devil's Fruits are the Sea Devil's incarnations. If you eat one you'll gain a special ability, but you won't be able to swim." - One pirate speaking to another. These fruits could be sold for hundreds of thousands of gold, or be eaten to obtain the ability the fruit holds. Only one of each power exists, and no one can obtain the power until the owner of the power is killed. Even then, the fruit would go back into circulation and you would have to find it. No one knows the power the fruit holds before eating it, and you can only eat one. You could gain the ability to breath fire or the ability to produce tsunamis, but at the same time you have the chance of eating an almost useless fruit giving you the ability to become slightly smaller or larger. Even still, eating a fruit is almost always beneficial, and losing the ability to swim isn't that big of a downside. Eating one of these fruits can increase your ability in combat, and some fruits can render you unharmable if your opponent is not as strong.
Credits:
Heedicalking- Scripting, features, modeling.
Manty- Ideas, decals, logo, other graphics.
Destiny(indirect)- DRPG/GUI base/Database.

Open beta expected in a week or 2. Stats after beta will most likely be reset.

Wow, really cool looking.

Awesome!  Whoever made the logo and icons is amazing, too.

Can't wait for this to be hosted.

Lol, devil fruits.
One Piece much?

what kind of a name is Gol

anyway looks like fun




oh no he burned a house

gggggggggggggggg
what the hell is that

what the hell is that
Final boss Gol from Jak and Daxter the Precursor Legacy

Pirates
Ontopic:
Very cool concept, original too. Good luck!
EDIT:
What the forget
« Last Edit: December 31, 2011, 04:46:05 PM by Brian Smithers »

im testing drpg things cool your ass n00b

Argh matey walk the plank scallywag.


bounties are basically done until I add more GUIs for cool stuff and wanted posters. Crew GUI and inviting others being worked on. When fruits and special items are implemented, a lot will have to be changed.