Author Topic: Mario Kart Maps Project  (Read 2491 times)

DS Rainbow Road: http://forum.blockland.us/index.php?topic=61695.msg4407243#msg4407243

I can give you the model if you want. It's correctly scaled.
If you don't mind, that would be great.

Meh. That road texture is low res and kinda crappy. Here. I made new ones. And god damn it. I lost the .blend of that Rainbow Road. D=




« Last Edit: January 03, 2012, 11:33:15 AM by Demian »

Meh. That road texture is low res and kinda crappy. Here. I made new ones. And god damn it. I lost the .blend of that Rainbow Road. D=
Thanks a bunch, those road textures will be more helpful than the blend, actually.

My favourite track has always been Choco Mountain from the N64 version


My favourite track has always been Choco Mountain from the N64 version
This and make it have the fog.

Air Ship Fortress! :D

I think that one's impossible to make. But it's one of my favorites.

Air Ship Fortress! :D

I think that one's impossible to make. But it's one of my favorites.
Not impossible at all. Just needs a bit work and interiors are a pain.

Make Mario Kart 7's rainbow road. I dare you bro.


Someone should make mario kart 7 tracks.

Torque doesn't like curves, MK7 tracks aren't gonna happen anytime soon.

Torque doesn't like curves, MK7 tracks aren't gonna happen anytime soon.

What are you doing to make curves? They've always worked for me, maybe I used a different technique.

The textures are screwy. I make wedge-like thingies and arrange them in a curve. Yours on MB Racetrack are really smooth though, how did you do that?

The textures are screwy. I make wedge-like thingies and arrange them in a curve. Yours on MB Racetrack are really smooth though, how did you do that?

I made really flat cylinders the same height as the road, then sliced them into fours so they would work as a curve between roads.