Author Topic: Penumbra  (Read 4258 times)

The original topic was too old, so I began this one.
 
Cover Art


Synopsis

Penumbra is a first-person horror-adventure game series developed by the Swedish developers Frictional Games. It originated from a tech demo created to display the game engine Penumbra would eventually use, expanding upon the story given. However, this left the first game, Overture, on unstable ground, with a budget so low as to only afford two voice actors. The game succeeded, and with that began the development of the next game, Black Plague. Although originally intended to be a trilogy, it was announced that Black Plague would be the final chapter. A expansion was released for Black Plague, called Requiem, to fill this vacancy. This was criticized, but accepted. After this series, Frictional Games created Penumbra's spiritual successor - Amnesia: The Dark Descent.
 
The main focus of the games is on exploration and classic adventure game object interaction - examining and collecting objects, then using them to solve puzzles. Usually, these involve finding keys or other objects that can either be used alone or in combination with each other to solve specific problems. From game to game, the few combat elements were gradually removed, with it's spiritual successor having any trace of combat removed entirely. While the first game allowed the player to use tools for defensive purposes, the second game had no direct way of combating enemies. The player may still continuously use objects against the creatures until they die, however there is no indication to the player that this would do anything more than irritate the enemy up until it's death. In Amnesia, the players themselves never cause a common enemy's death, and the death of an enemy has only an implied cause.
 
Enemies

Overture
Dogs
 
The first enemy encountered in Overture, these enemies patrol areas of the mine, attacking the player on sight. They can be distracted by Beef Jerky, but only if the player is not sighted. They will howl and attract other dogs if not dealt with quick enough while noticed. The player can kill enemies slowly with tools given, however they are ineffective. They make cameo in Black Plague, although only as hallucinations.
Spiders
 
Overgrown spiders nest in small tunnels in the mines. Although weaker than dogs, they are more numerous and much harder to detect in their narrower, darker environment. They temporarily flee if exposed to the flashlight, however the player's primary objective is to flee forward and barricade tunnels containing them with boulders. As with Dogs, this enemy makes cameos in Black Plague.
Crossover
Worms
 
 Rockworms have mutated to drastically large sizes, a few to the point of being dangerous to human-sized beings. Several times throughout Overture and Black Plague, the player must either escape or outwit these creatures to progress.
Black Plague
Infected
 
Wondering the halls of the now abandoned facility are the reanimated corpses of the "Archaic Elevated Caste," a secret society of people dedicated to research of ancient knowledge. Though what was left of these people was lost, this does not mean that they are mindless zombies. They will speak in disturbing tones, use weapons, and in dark areas even use flashlights. Their forward line of sight extends greatly, as they may notice the player from across the longest hallways in the game. It is possible to kill them via continuous strikes from physics objects - however this is mainly a futile effort, and the player would benefit more from finding a safe location to hide instead.

Links

Official Website: http://www.penumbragame.com/ageGate.php
TVTropes page: http://tvtropes.org/pmwiki/pmwiki.php/Main/Penumbra
« Last Edit: January 01, 2012, 04:06:16 AM by Jetlok »

aaaaaaaaaaaaaaa spooky


Am I the only one who has the balls big enough to attack the enemies? I don't want those punch-betty forgeters messing up my english sho-hizzle while I'm completing butt-hard quests and defeating those impossible puzzles

The enemies were gay deformed frogs who tried to molest you with an axe.

Am I the only one who has the balls big enough to attack the enemies? I don't want those punch-betty forgeters messing up my english sho-hizzle while I'm completing butt-hard quests and defeating those impossible puzzles
in the first games, the enemies were pathetically easy
(except the spiders they were hard to hit >_>)
but yeah ive never tried attacking one of those zombieforgets yet, i'm still playing through blackguy plague and so far there's been nothing to hit them with

The place you go to in Penumbra is where Daniel from Amnesia is from. You can post the dog, it's not that bad.

In the first game, there was simple combat. There was spider caves, with giant spider eggs. You could scare them away with your flashlight if they're already far enough away, or try to attack them with your weapons. Aiming was terrible though, as arm movement was... very awkward, not something to get used to. The dogs could be distracted by beef jerky, but the main way of taking care of them was explosive tanks (which had an very large blast radius compared to what the player could see visually). The game ends as they enter the facility.

In the second game, all direct combat is thrown away, giving it a style Amnesia players would recognize. The spider and dog only appear as mind tricks brought on by Clarence, the flawed variation of the infection you have taking up your mind.

I've heard the third game, the expansion, wasn't good. It had no monsters and wasn't real. I think they should make a new Penumbra game retconing the expansion to be... better?

in the first games, the enemies were pathetically easy
(except the spiders they were hard to hit >_>)
but yeah ive never tried attacking one of those zombieforgets yet, i'm still playing through blackguy plague and so far there's been nothing to hit them with

Are you kidding me those guys are loving annoying they're like "huhhnunhunhunh" who WOULDN'T want to kill them

Are you kidding me those guys are loving annoying they're like "huhhnunhunhunh" who WOULDN'T want to kill them
DONT EVEN loving TRY IT BRO!

One time I was cornered by that mutant human thingy so I stuffed boxes in front of me and hid until he walked away. I then proceeded to hit him to death with a box.
B)

http://www.youtube.com/watch?v=hyoPGJPBXvw

Apologize if the audio is bad, another topic explains I have nothing to listen with. But apparently you can kill them with boxes if you do it right.

Edit: http://www.youtube.com/watch?v=pq-1UUe15tM Different video, this one killed him intentionally.
« Last Edit: December 31, 2011, 11:04:06 PM by MegaScientifical »

The place you go to in Penumbra is where Daniel from Amnesia is from.
Uh no, not at all. Why do you think that?

I got the facts mixed up because I mainly knew Amnesia. Yesterday, I went through PewDiePie's entire playthrough of the first two games, so I have much more understanding of them. Philip goes to Mayfair to get heirlooms of his father, and Mayfair is where Daniel came from. http://tvtropes.org/pmwiki/pmwiki.php/Main/AmnesiaTheDarkDescent

Fun games, I beat Black Plague and Requiem, never really got into Overture

Anyone else think it should have a proper third game?