Author Topic: [Tutorial] Making a Weapon for Retail Blockland  (Read 55544 times)

Place single vertex.

Or something like that.

where at, and i dont think that will do the trick

o i figured out how to do that ,now i just need to know how to do the script work, as in where to save it and all, i cant seem to download that example melee for some reason, it like takes forever, or is it a bigger file than the others?

Would you stop double posting yoshikid, just edit you're post if you need to add something!

And i'll get some pics soon to answer you're question about the cylinder shape and color

kk, sorry about that, didnt see the modify button, i also have another question as well, on your banana phone, how did you curve it at the top and bottom, i need to do that for the idea i have for a melee weapon. just post this with the pics if you want, theres no rush, thanks

For that cylinder thing


For the texture



NOTE: Flat shading tutorial will be added soon

ty ty ty ty so much, this helps alot, hopefully ill be able to get my add on up soon, after the flat shading pic/ steps are posted

Thats a sphere, not a cylinder... =P

No, thats for Materials, the first one explained abut the cyclinder


is there a way to make my own texture, but useing like a picture or something, or am i just thinking up unrealistic thoughts

You can use you're own textures, just use a photography program other than Microsoft Paint, like PAINT.NET (Google it), and make a new picture and it must be 256 width and 256 hight in pixels, i like using 256x256 size, probably cause thats the size i remember most XD

And the 256 by 256 (in pixels) picture must be in C:\Program Files\Blockland\Add-Ons\Shapes folder

ok, well, i made my weapon, just picked a random texture, but when i save the .cs file and the model into the folders, i go to make my server, and i see the check box for my weapon, even thou it still says example of a spear or whatever, and then i go to make my item, but its not there, did i do something wrong, and my model is still a bit rocky, not what i had pictured, but im not worryed about that yet. so what did i do wrong, oh and i did everything you said to do. im thinking it is the script, but you tell me.

Hmm, did you add a joint onto the model and called it mountPoint and deselected the joint and made a new one called muzzlePoint?

yes i did both of those, it was going to be a melee weapon, but your link wont download for me, so i made it throwing, and it didnt work