Author Topic: Plausable game concept.  (Read 2141 times)

That's nice the way it is, just needs to be less hor-
More fle-
asfds
Can't say it without it sounding like a love joke

Too bad, he's gonna be hornier than your sister after watching research.

how is that going to work in 8/16bit

how is that going to work in 8/16bit

It's concept art?
I dunno.
Let's go with 32-bit.


ggfadssdsadf

Look, I dunno how you're gonna get that into an 8-bit game
16-bit. No less.

Look, I dunno how you're gonna get that into an 8-bit game
16-bit. No less.

This is pretty bad so i'll just try to to my best job of replicating it in 8/16-bit

-snip-
This is pretty bad so i'll just try to to my best job of replicating it in 8/16-bit

OH GOD NO.
16-bit looking, but EVERY COLOR OF THE RAINBOW

EDIT: What's the color scheme for this guy? Black Dominant or Red?
« Last Edit: January 04, 2012, 12:16:36 AM by xxxxkill »

EDIT: What's the color scheme for this guy? Black Dominant or Red?
Both.

Both.

Which one is dominant?
(Which does he have more of? Black or Red?)

Which one is dominant?
(Which does he have more of? Black or Red?)
Crimson red.

Crimson red.

Okay then, I don't have to recolor what I have now.

You might want to start a development thread in creativity.

EDIT: I need a horn color. Now.
« Last Edit: January 04, 2012, 12:39:05 AM by xxxxkill »

If there isn't a story line then make a part of the OP for it and start loading ideas into it.
As insane as the BLF is, it's great for crazy story lines. As long as people can stay (somewhat) serious, that is.

If there isn't a story line then make a part of the OP for it and start loading ideas into it.
As insane as the BLF is, it's great for crazy story lines. As long as people can stay (somewhat) serious, that is.
I have a storyline.
EDIT: I need a horn color. Now.
dingy white.

dingy white.

I have a yellow-ish white.
God damn it, I have to recolor.