Yeah, it's going to be hard to code that though. I'll have to make it so that CityRPG's bricks are totally indestructable by mayors, but at the same time new mayors should be able to clear out old mayor's stuff, so I'll have to make a new brick group for ID 999999 that all of the mayor's public bricks dump into that new mayors have full trust over.
Makes my mind boggle, but if I do it right, CityRPG's infrastructure is going to suck a lot less richard.