Author Topic: On Player touch > Player Use Hang Glider  (Read 887 times)

an event that instantly makes the player use the hang glider even if he/she doesn't have it.
(HANG GLIDER ADDON REQUIRED) And make it so bots can use it. (RC SNAPPER)
« Last Edit: January 13, 2012, 12:22:47 AM by Fastlex »


Onbotspawn>>Bot>>setbotweapon>>Hang glider
OnBotspawn>>Bot>Botfireweapon
check RTB modmanger for extra events wich has Botfireweapon in it.

Onbotspawn>>Bot>>setbotweapon>>Hang glider
OnBotspawn>>Bot>Botfireweapon
check RTB modmanger for extra events wich has Botfireweapon in it.

he wants that but for PLAYERS

he wants that but for PLAYERS
I was replying to the bot suggestion
and it should work Onplayertouch>>player>>setitem>>hang glider
                              Onplayertouch>>player>>onbotfireweapon? 
Ive done the edit appearance on players before shouldn't it work on players too?

I was replying to the bot suggestion
and it should work Onplayertouch>>player>>setitem>>hang glider
                              Onplayertouch>>player>>onbotfireweapon? 
Ive done the edit appearance on players before shouldn't it work on players too?

But I want it so when I touch a brick it uses the Hang Glider. Even with out it.

But I want it so when I touch a brick it uses the Hang Glider. Even with out it.
...
That's just what he explained.

Onbotspawn>>Bot>>setbotweapon>>Hang glider
OnBotspawn>>Bot>Botfireweapon
check RTB modmanger for extra events wich has Botfireweapon in it.
Why do we have washing machines when we can wash our clothes manually?

Why do we have washing machines when we can wash our clothes manually?

Why, convenience and free time, of course!

Why, convenience and free time, of course!
Exactly.
I wish people would stop dismissing every suggestion with "lol eventable".
It's quicker, easier and less cluttered to have one line instead of a stuffton of VCE.

I wish people would stop dismissing every suggestion with "lol eventable".

Player: Everything which can be done through scripts can be done through events!
Xalos: /eval findClientByName(Player).delete("Oh really now?");