Chao, what me and Honor are currently working on for DRPG is wild animal system, where an animal will spawn within a radius of you, but disappear if you get too far away. We were just going to use Phydeoux's animal pack, but I am going to ask him first if I can ever get contact with him.Maybe you should add this idea to Stonequest. Wild animals always improve an RPG.
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I love it.But it's colorless. :URPGs aren't always supposed to be dark and gloomy wherever you go, however this whole map seems to be dark and gloomy. You should change the sky and ambient a bit.
Well, it used to not be dark, but I didn't want it to be all bright and happy, then I made it with black fog. I want to make the map look better, so i'm going to work on that after I work on the script.
Well, when I make NPCs, they are going to be scripted, not evented. So, I don't really need any help with them unless you know how to script NPCs :P
I am clueless when it comes to most scripting. A shopkeeper might be pretty easy to script though; on activation, it brings up a y/n open up shop gui, and then if yes, it brings up the actual gui, where you can click on an item to buy it.
It is not complete until it has giant blue Hershey kisses.
Making a new gui, modelling it after the DRPG:[i mg]http://img856.imageshack.us/img856/4535/blscreeny1.png[/img]What do you think I should I add, if anything?
You spelt Forging wrong.
You should add the class choosing in there, so we don't have to /beclass or whatever.As you know, i hate commands :PAnd in the gui would be a perfect place to upgrade your classes too.i b smrt.