We have been planning some good things children
But Jink? Why are these guns special? I mean, they look super lovey and everything, but why would I want them, I already have plenty of other stuff that looks just as gud
I'm glad you asked anonymous individual!
Here is a fancy pants list of features our programming department (AKA Rykuta) whipped up for you naysayers.
-> Bipods (Plant your fancy pants weapon on the ground for INCREASED ACCURACY)
-> Empty Mag Recognition (If you were stupid enough to completely empty your clip, you'll have to also rooster the gun, and if you DONT, you'll be left with an extra bullet in the chamber (Toggleable)->
-> Automatic Headshot support for all weapons (Duh)
-> Easy to implement into your own weapons! (Rykuta likes things to be modder friendly, so he's making a massive ass support script to make the guns cool, rather than shoveling everything into each gun seperatly like some unnamable weapon designers)
-> Ironsights are gay, don't ask about them.
-> Perhaps Super Advanced Raycasting system with travel time?
-> Lock-on tech for explosives (Maybe, this feature is still undergoing lots of work)
-> The option to cause players to completely lose their clip, if they reload too soon.
-> Glossy weapon scripts, sounds, and designs