The game sounds pretty cool. Will it be a pixelated/8-bit style?
What mechanics are planned? Will there be a notable physics engine or would it be cheap like with platformer 'physics'?
Will the ships have realistic features (power, hull breaches vent crew, etc)?
should i lock this, because its not being created currently?
Considering the nature of your other thread, I think this could either be saved and used to track development or collect ideas and advice from the community.
A good java 2D engine?
Be careful of
this, OP.
I can't tell you how many times I, or others, have had to scrap huge amounts of progress because they tried making an engine that just got out of control; was impossible to develop with because of its complexity, and on top of that, had numerous things implemented into it that weren't actually needed.