-insert cool logo here-
I stumbled across HL2:CTF, and it was great. It seems they threw in every feature they wanted. Such as: reskinned guns, effects, etc.
Basically this is a dramatically improved version of HL2 DM. Also, if you're thinking of getting it, it doesn't require ANYTHING because it runs off of the Source SDK.
Features
- Runs on the Free Source SDK
- Four Custom Weapons
- Seven Player/Team Powerups
- Five Unique Game Modes
- Four Game Mode Overlays
- Full Match Mode Support
- Reworked CTF Developer SDK
- Team Radio Commands and Chat Macros
- Team Color Coding and Other Visual Tweaks
Gamemodes
Capture the Flag
Two teams fight to defend their own flag, and steal that of the enemy. The opposing team's flag must be brought back to their own to score points. One may only capture the other team's flag if their team's flag is back at their base. The team with the most captures at the end of the round, or the team that reaches the score limit first, wins the match. In the event of a tie, a sudden death overtime round starts. The team to score first will then win the match. If no one scores in the allotted time, the match will end in a tie.
Domination
In Domination mode, the two teams must battle over a single flag and hold it as long as possible. The team that holds it the longest for a certain amount of time wins.
Reverse Capture The Flag
Similar to Capture the Flag. Your base contains the opposing team's flag, and vice-versa, and the player must run their flag through the opposing team to get to their base. One's own flag must be brought to the enemy base in order to score.
Football
Instead of two flags and each team trying to steal that of the other team, there is one flag. Both teams have to take it and bring it to a capture point inside the enemy base.
Linkshttp://www.hl2ctf.com/ - The official site
http://store.steampowered.com/app/90013/ - Steam page
Screenies

Huge images FTW.