Author Topic: 2012/02/05 - Shadows and Shaders vs. Interiors and Terrain [Fan Art Too]  (Read 514116 times)



bedroom brick


oh wow
All one color = ew

Not sure if you can use a ton of textures on one brick or if it's even a good idea to have such a large and detailed brick

bedroom brick


oh wow
Or...
Bedroom as a StaticShape with a dodgy code to allow players to build on it :)

All one color = ew

Not sure if you can use a ton of textures on one brick or if it's even a good idea to have such a large and detailed brick
I'm pretty sure you can do something with prints

I believe they can be, yes. -- kompressor
holy stuff

we can have maps just be like a brick.
(Having 1 boring color is better than having nothing)

Oh boy

I'm pretty sure you can do something with prints
we have solved this problem


now its time to party

we have solved this problem


now its time to party
yuck yuck yuck yuck.

Not really, stop trying to work around it, and embrace this new age of maps. Any possibility of high-res skyboxes?

ill miss blockland interiors.....forget terrain

I loved the ugliness of the old Blockland.
 :panda:


Not really, stop trying to work around it
You can't say that people won't try and be successful to an extent.  :cookieMonster:

This will also be good for some Stealth tdms so now we can hide in the shadows :3

This will also be good for some Stealth tdms so now we can hide in the shadows :3

Except it's client-side, so you could break it by just turning it off.