Author Topic: 2012/02/05 - Shadows and Shaders vs. Interiors and Terrain [Fan Art Too]  (Read 513619 times)

I'm really curious to see if this will add the possibility of "shaders add-ons", like as demonstrated somewhere 10+ pages ago with Minecraft videos as examples.

I'm really curious to see if this will add the possibility of "shaders add-ons", like as demonstrated somewhere 10+ pages ago with Minecraft videos as examples.
Already said Shader source will be available.

forever slate? :C
« Last Edit: February 07, 2012, 04:33:56 PM by 24 is cool »

lol100pages

Also when is the exact date for this release, kompressor?

Read the OP ..






Just to show you that you can make a decent terrain in Blockland with just default bricks.

Now shut up.

^

Not what anyone meant by "terrain" but I see what you were trying to say

There is no exact release.


Here is a picture you might enjoy.


OK i didn't really notice this at first:  But look at the inside of that tunnel.  Holy crap is that lovey. IT ACTUALLY GETS DARKER AS YOU GO INSIDE OF THE TUNNEL THAT IS SO COOL.

Thank you so much for using my build  <3
Just curious:  Did you like it? :)

Well, guess there's only one thing left to do.


Goodbye, terrain, old pal.

It's been an honor building on you.

Page 100 c:
Edit: oh man not enough.

Page 100 c:
nope
Anyways, you didn't really answer my question, but I'm just curious, you don't have to.
So basically you redid the rendering engine? Or did you make it initialize more GL shaders?

Little of both. -- kompressor
« Last Edit: February 07, 2012, 04:51:39 PM by kompressor »

QUESTION: Will suns with colored lights have effect on the shadows colors?

Yes, all the colors are tweakable. -- kompressor
« Last Edit: February 07, 2012, 04:51:27 PM by kompressor »

I could go without terrain :o

I for one actually like this update.