Author Topic: Losing Terrains & Interiors for Just Shadows - Wrong  (Read 1808 times)

It seems to me that some of you can't seem to understand this, but interiors and terrain are not being removed just for shadows. Without these aspects in the game, Badspot and kompressor will be able to create updates much easier. Many more things than shadows will be possible after we get rid of interiors and terrains.

These two features [interiors and terrain] complicate Blockland’s code tremendously. That means we can’t add game features very quickly. They still have bugs in them (after years of work). They are slow, too - bricks are about 90% of their speed and can do a LOT more (explosions, events, in-game editing).
Blockland is developed by a small team, it is not possible for us to keep every feature in the engine working 100% AND add cool new features.
Bricks might take more memory, but they are way faster than equivalent interiors. Interiors are tremendously hard to work with. Game types are fun because of the gameplay rules not because of interiors.

Stop complaining on how you are losing interiors and terrains for just one feature, more will come along the way.

Obvious, but we miss the obvious so often.

POST MORE THREADS CUZ THEY ARE TOTALLY NEEDED!!!

Yeah Extrude, because it is much more simple for people to explain something over and over again.

At least the people who complain come to General Discussion and will most likely see this.

This seems like a a little bigger of a deal than having to re-install Blockland for v20. What are people getting pissed about?

That they will lose maps, and only be able to use Slate and it's edits.

Now people will have to build. How cruel.

This seems like a a little bigger of a deal than having to re-install Blockland for v20. What are people getting pissed about?
They're losing classic/nostalgic maps, that's why

They don't see them as ugly or broken (i am also this way, but i don't mind being rid of them), so they become angered, also there are some bigger idiots who are now comparing this game to Roblox because of how it's gonna be all flat, and have shadows (What? No complaints about it becoming Roblox when physics came out? What? Huh? Again- what?)

Roblox actually has terrain and stuff but its crap, anyways to keep this on topic. I think removing the terrains is bad because well, it just makes it different from other games. If they make the physics for vehicles the same way they work on slopes but for bricks then I shall be happy. Right now if you accidentally hit a brick the jeep gets stuck inside it.

I think removing the terrains is bad because well, it just makes it different from other games.
??????

Wait, are they removing Water meshes as well? If they do...how the hell are we suppose to do this


There's gonna be rain/water maps. I hope.

Where did they mention removing water? :/

Wait, are they removing Water meshes as well? If they do...how the hell are we suppose to do this

http://i40.tinypic.com/jhr5n9.jpg
There's gonna be rain/water maps. I hope.

I think somewhere kompressor mentioned there will still be water.

I prefer brick water over  that crap any day...

how the hell are we suppose to do this

as jirue said, water bricks >.<
looks 10x better than that fugly water