Author Topic: Server sided player collision toggle.  (Read 856 times)

This is an issue when you make challenge servers,or for whatever purpose.
In challenges players can cheat by jumping on other players,or they can block a path if they go afk.

Server side player collision being toggle-able would fix this problem,and it would be greatly appreciated if someone made an addon for this or even better have this a new setting on v21.

This isn't possible in a good way because of how collision works in TGE.

the only way to even emulate this is to make people go slightly inside the other person when they touch them or something.

This isn't possible in a good way because of how collision works in TGE.
By this he means not possible as an add-on.

It would take some engine coding changes to make possible.

the only way to even emulate this is to make people go slightly inside the other person when they touch them or something.
Been attempted before. Just don't do it. It wont work.

This isn't possible in a good way because of how collision works in TGE.

the only way to even emulate this is to make people go slightly inside the other person when they touch them or something.
Again I expected an issue because of the way the engine works.

dup your build a few times that way players are spilt

Isn't it possible to modify the player collision box?

If you set the player collision box to something like -1 -1 0.1, you will be able to move through players, however you will get stuck in bricks constantly too. Another problem is that you'd be able to move through a 1x1f brick hole, and in some cases, simply walk through walls.

This isn't possible in a good way because of how collision works in TGE.
TGE is stupid if it can't simply make an exception for other player collision boxes.

Isn't it possible to modify the player collision box?
There would still be the possibility of colliding with players, and then there's the part where you would be going halfway into bricks, or even possibly falling through them as if you were scaled down.

TGE is stupid if it can't simply make an exception for other player collision boxes.
If this were possible, it would've been done long ago.

So yeah it's not possible for someone to make an exception through add-ons.

There would still be the possibility of colliding with players, and then there's the part where you would be going halfway into bricks, or even possibly falling through them as if you were scaled down.
If this were possible, it would've been done long ago.

So yeah it's not possible for someone to make an exception through add-ons.
But what if it was added into the engine?

But what if it was added into the engine?
that's a possibility. now i doubt we will see it.