Author Topic: Terrains Are Not Ugly  (Read 629 times)

Its actually the 3D programs fault like Blender, Milkshape, etc. I made a roundish square with a little circle popping out on Maya and then I exported it as an OBJ and imported it into Blender.







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Then after I imported it into Blender, it looked like this




So really its Blenders fault. If we all used programs like Maya or 3DSMax then everything would look smoother

Goes probably around in Gen. Discussion, but we can't use Maya or anything like that because that's how the engine is.

hey guise let's run blockland on maya!!!!!!1!

You can smooth edges in Blender. :I



its not the programs fault, it's just that you're a noob to this.

I am a noob at this, I barely know how to work with maya.