Author Topic: Unreal Development Kit - Officially dwarfs Torque in everything! (+iOS support!)  (Read 4287 times)


^clicket^

THIS ENGINE IS USED BY ALL THE GOOD GAMES
I MEAN HOLY forget

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What is it?
UDK is Unreal Engine 3 – a complete professional development framework. All the tools you need to create great games, advanced visualizations and detailed 3D simulations on the PC and iOS. The best tools in the industry are in your hands.

Who's it for?
Anyone. Everyone. You. Unreal Engine 3 has been used by game developers, researchers, television studios, machinima directors, artists and students. If you have an idea that needs to be brought to life in a game engine, UDK is for you.

Why UDK?
Only UDK has the power, flexibility and track record of Unreal Engine 3. These tools have been proven with countless releases and dozens of awards. There is no better way to make awesome games on the PC and iOS than with UE3.

FOR WINDOWS OBVIOUSLY!
DO I REALLY HAVE TO EXPLAIN THAT
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Complete Editing Environment
Unreal Engine 3 offers a fully integrated editing environment through the renowned Unreal Editor. All of the engine’s key tools are accessible through UnrealEd. The new Unreal Content Browser makes managing assets like meshes, materials, sounds, and animations easier than ever.

Pure Rendering Power
UDK’s multi-threaded rendering system, Gemini, gives you a 64-bit HDR rendering pipeline. The raw power behind UDK’s rendering system will push your creations to new levels. Your work has never seemed as alive as it is with UDK.

State-of-the-Art Animation
UDK gives you complete animation flexibility. Organize animations and meshes with the AnimSet Viewer. Create AnimTrees to play within Unreal Matinee. UDK’s skeletal animation system gives support for up to four bones per vertex and allows for blending dozens of animations at once.

Powerful Scripting
UnrealScript is a simple, high-level programming language that gives complete scripting control. Scripts can be connected via Unreal Kismet, an intuitive visual editor that requires no programming knowledge. UnrealScript lets you build prototypes and add new gameplay elements quickly and easily.

Real World Physics
UDK’s physics engine is powered by NVIDIA’s PhysX, giving you unparalleled control over character movement, dynamic fluid simulation and even soft body physics. Tweak and modify your physics using the Unreal PhAT visual modeling tool. Impose your will on your world via detailed physics modeling.

Eye-dropping Lighting, Shadows and Effects
Illuminate your world with UDK’s advanced lighting and shadowing system, screen space ambient occlusion and Unreal Lightmass, the global illumination solver yielding high-quality static lighting and effects. UDK supports all modern per-pixel lighting and rendering techniques as well as custom, artist-controlled per-material lighting models.

Gorgeous Cinematics
UDK provides mature tools for creating visually stunning in-game cinematics and cut scenes. Unreal Matinee provides movie director-class control over all of the objects in a scene, as well as cameras and cuts, plus it includes an in-engine, real-time preview feature that plays back all the visual effects of a cinematic.

Terrain
Work with a dynamically deformable base height map extended by multiple layers of smoothly blended materials. Then layer on procedural weathering, such as grass and vegetation or the snow on mountain peaks.

Built-in Networking
UDK currently offers full LAN and direct IP connectivity. Fire up a battle between your buddies and steal the flag from your favorite co-workers!

Real-time Shaders
Experience a powerful visual interface comparable to the non-real time functionality of XSI and Maya, enabling artists to create complex real-time shaders on the fly.

Broad Audio Support
Immerse your users with 3D location-based sound. UDK supports all the latest audio compression schemes, including Ogg Vorbis, and gives you complete control over pitch, levels, looping, filtering, modulation and randomization.

Particle Effects
Whether you want fire, smoke, rain or dust, UDK can make it happen with the help of Unreal Cascade, the particle effects system.

Artificial Intelligence
Give AI-controlled characters increased spatial awareness of the world around them and enable them to make smarter movements with UDK’s gameplay framework and artificial intelligence system. Add life to your game world by using UDK's crowd system with flocking technology, which can simulate hundreds of characters within a scene in real time.

Distributed Computing
Take advantage of UDK’s multi-core support with Unreal Swarm, a distributed computing system that harnesses computational power and automatically allocates tasks on the fly for dramatically increased performance. Unreal Swarm works in tandem with Unreal Lightmass, the global illumination solver.

Destructible Environments
Build a gorgeous world and then let your players crush it to pieces. UDK’s fracturing tool and runtime enable you to take virtually any existing mesh, slice it up into as many fragments as desired, and destroy structures. UDK supports the destruction of everything from metal to cloth, bringing more realism and interaction to your environment.

Bink Video Codec
Configure game videos quickly and effortlessly with Bink Video, the widely used codec for many of today’s bestselling computer and video games. Bink lets you scale data rate and adjust sound playback for an optimal user experience.

SpeedTree Foliage Editor
Model and render beautiful, realistic, animated trees and plants in real-time with SpeedTree, the game and simulation industry’s premier tool for creating foliage. UDK features a full integration with SpeedTree, which includes powerful rendering features and numerous terrain and grass engines.

FaceFX Facial Animation
Create realistic facial animation from audio files with the FaceFX tools included with UDK. Batch process thousands of sound files, add expressions to a single animation without ruining lip-synchronization, and tweak animations to perfection.
IOS TOO!
THIS MEANS IPHONES AND IPADS

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Next-gen Mobile Graphics
UDK's highly optimized mobile renderer has support for per-pixel lighting, environment mapping, precomputed visibility and more!  And of course, Unreal Lightmass computes stunning light and shadows to bring your scene to life.

Unreal Kismet Visual Scripting
Artists and level designers can string together actions, inputs and events in Unreal Kismet to dictate how the world flows and how the player interacts without having to touch a single line of code.
 
UDK Remote
A free download from the App Store, UDK Remote allows you to interact with your iOS device in real time and see the input on the device affect your application currently running on PC. This will greatly reduce iteration time while building your game!

One-click Deployment
Easily deploy your application from the Unreal Editor to your iOS device with only one click. The packaging assitant helps you easily configure your application for deployment.

Award-winning Unreal Editor
Unreal Engine 3 offers a fully integrated editing environment through the renowned Unreal Editor. All of the engine’s key tools are accessible through UnrealEd. The Unreal Content Browser makes managing assets like meshes, materials, sounds, and animations easier than ever.

Mobile Previewer
A fully implemented OpenGL ES 2.0 Renderer on PC allows you to preview your content as if it was running on the iOS device, using your mouse to interact with touch- screen controls. This allows you to test iOS gameplay without having to copy it to a device!

Conclusion: UDK 1, Torque 0.

yeah it's in games, but it's a tool for game makery, which was relevant last time i checked
yeah i'm horribly late

be warned, the installer is a loving gigabyte heavy
link if you missed the clickable header
« Last Edit: February 15, 2012, 01:09:20 PM by Cybertails1998 »

I was thinking of making a topic, then you took it.

Late, much? Like, more than half-a-year-late.

Downloading now, is it easy to learn?

Downloading now, is it easy to learn?
There are plenty of tutorials out there, and learning through trial and error is fun too.





UDK?

Check out CryEngine 3.

Checkmate.

However, UDK is for multiple genres, CE3 is based around FPS.

saw that ninja
However, UDK is for multiple genres, CE3 is based around FPS.
yes, the reason your "checkmate" is biased

I like engines that actually do more than just fps

Woah I didn't know you could do that with quotes.

Woah I didn't know you could do that with quotes.
tables are coolio

tables are coolio
I went to camp to learn how to use UnrealED there is a stuff ton of stuff in it to use.
« Last Edit: February 15, 2012, 02:20:04 PM by zookuw »

Blockland - UDK edition