Author Topic: JVS Features  (Read 1856 times)

BUMP again. Srsly, does noone have ideas how to make animations run forever...
The same way Phy did it...?  why not just ask him >.>

The same way Phy did it...?  why not just ask him >.>
Or extract the zip folder and look through his script for stuff about looping.

His script has nothing abnormal, it has to do with the animations assigned in the .dts.

But they're totally useless

And I think the fans are perfect.  You're high.
Just because your uncreative sour ass can't think of anything to do with them doesn't make them useless.

Just because your uncreative sour ass can't think of anything to do with them doesn't make them useless.
Flippers etc would be useless props, as opposed to the doors, thus killing creativity.

Flippers etc would be useless props, as opposed to the doors, thus killing creativity.
Now what did I just say?

Flippers etc would be useless props, as opposed to the doors, thus killing creativity.

Boat build in Slate Sea.
BAM!

I want to see gears like the ones Young Rotation has.

Boat build in Slate Sea.
BAM!
Now what did I just say?
You are both not getting it.
JVS doors are actually MORE USEFUL than their brick counterparts.
A JVS flipper is however not a SINGLE BIT more useful then a brick flipper.

That's just a matter of opinion, pal. Don't go BSing something.
I support a JVS flipper. You can't animate flippers with bricks.