Poll

should i lock this due to the lack of coders

yes
7 (17.5%)
no
8 (20%)
maybe
2 (5%)
this sucks
5 (12.5%)
i can code
4 (10%)
fallout is for cool ppl
14 (35%)

Total Members Voted: 40

Author Topic: Fallout Weapons! (Need Scripter: RedGajin doesn't do stuff!)  (Read 8697 times)

I just finished my model, sent it to RedGajin for him to code it. Hopefully it will be completed soon. Now, what do you want the next weapon to be made?

I'll try to have it to you by sometime over the weekend or early next week, can't really work on on it much over weekdays. I have plenty of freetime over the weekends though.

Now, what do you want the next weapon to be made?
http://fallout.wikia.com/wiki/Lincoln%27s_repeater

You're not going to remove hands? It's going to look weird for the much larger weapons.

I would script if you still want anyone else to help.

Light shining in the darkness?

I'll try to have it to you by sometime over the weekend or early next week, can't really work on on it much over weekdays. I have plenty of freetime over the weekends though.
http://fallout.wikia.com/wiki/Lincoln%27s_repeater
Yes, thank you thank you thank you! You are very awesome considering that you are probably doing most of the work for this pack.

http://fallout.wikia.com/wiki/Lincoln%27s_repeater
I love that weapon. I should start modeling ASAP.

edit: let me try to rip some sounds for the rifle

new edit: It lets me download the sounds from the wiki, ill send to you soon
« Last Edit: March 15, 2012, 06:07:51 PM by Communist »



its in the Honest Hearts DLC its the unique M1911
Oh, I didn't have the Honest Hearts. I looked at the wiki, I might make it at a different time. I want to stick to rifles for now.

Can you make versions with the upgrades?

Can you make versions with the upgrades?
I was thinking the same thing. I would really want to make a system of upgrading the weapons, but I really don't want to overload the scripter (RedGajin) with too many hard things while I do the easiest part of the whole pack.

i support this pack

this pack is Plad101 Approved

I was thinking the same thing. I would really want to make a system of upgrading the weapons, but I really don't want to overload the scripter (RedGajin) with too many hard things while I do the easiest part of the whole pack.
I can do the stuff you pm'd me, but I don't think I could do the upgrading, you might need to ask someone else. I can try if you need me too, but it would take a long time and/or would end up not working.

I can do the stuff you pm'd me, but I don't think I could do the upgrading, you might need to ask someone else. I can try if you need me too, but it would take a long time and/or would end up not working.
I really think that Blockland weapons shouldn't be more complex than ammo and animations.