Author Topic: What happens if the IDs run out?  (Read 4805 times)

No one has ID 1337. Therefore, Truce thought it logical to attribute the owner ID of Auto-bridge bricks as 1337. No one would ever join with it, so you couldn't destroy them.
The D-wand can still destroy them.

What happens if the IDs hit 99999?

Since the key's [[A-Z][0-9]], the first 5 characters alone allow for 36^5, not 10^5, characters.  Since we know ALL 5 initial characters correspond to keys, it allows for (potentially) 60,466,176 keys.

Short answer?  Probably nothing.

What happens if the IDs hit 99999?
When IDs hit 99999, the next one will be 100000. The only complication I can see is that GUIs aren't made to handle 6 digits. An extremely simple fix.
When the first five digits of keys hit 99999, that's where the issue arises.

Since the key's [[A-Z][0-9]], the first 5 characters alone allow for 36^5, not 10^5, characters.  Since we know ALL 5 initial characters correspond to keys, it allows for (potentially) 60,466,176 keys.
1, i, 0, and o are not used in the keys to avoid confusion since they look similar, bringing the combinations for the first 5 digits to 32^5, 33,554,432

When IDs hit 99999, the next one will be 100000. The only complication I can see is that GUIs aren't made to handle 6 digits. An extremely simple fix.
When the first five digits of keys hit 99999, that's where the issue arises.
Actually, the current engine does handle 6 digits.
That's why your ID is 999999 when you play LAN/Singleplayer.

Actually, the current engine does handle 6 digits.
That's why your ID is 999999 when you play LAN/Singleplayer.

He said GUIs though, like they won't fit right in the menus.

I meant as a possibility, I didn't even know if it did

Seriously, Badspot would just add another or 2 extra digits into the new keys. So why so many pages?

Lol, this would never happen unless EVERY popular person played the game and endorsed it.

when all keys are made, type in random letters and numbers
oh look new key whee

no they haven't
  They have...i've seen someone with -21 blid

  They have...i've seen someone with -21 blid
Thats a client sided bug you've got. I've seen 2 persons with -1...

Actually, the current engine does handle 6 digits.
That's why your ID is 999999 when you play LAN/Singleplayer.
The engine can handle up to 2,147,483,647.

We said that IDs aren't the problem, it's already been discussed and resolved, and the conclusion is that keys are the problem

when all keys are made, type in random letters and numbers
oh look new key whee
what about the rest of the key

what about the rest of the key
Who cares about 1,152,921,504,606,846,976 possible key combinations?

We said that IDs aren't the problem, it's already been discussed and resolved, and the conclusion is that keys are the problem
I'm well aware of this, I was just correcting them.