Poll

This entire "haunted station" thing couldn't possibly be a special Halloween themed location?!

Of course!
3 (50%)
Of course not!
3 (50%)

Total Members Voted: 6

Author Topic: [128x128]World of Chaos - locked forever(once again)  (Read 55693 times)

It's been getting too crowded lately so I invented a thing.

THE PARTY POCKET

It's basically a storage for party members so the screen won't have to get too crowded.
From now on there can only be three active party members at a time but you can switch with others anytime, but when you split up you can't switch.

So who should be active right now?

>Lavarth: Notice that ???2 and ???6 are a getting a little too excited to defeat protagonists.

>Party: Geno, Rockets, Velshyyr

>Lavarth: Notice that ???2 and ???6 are a getting a little too excited to defeat protagonists.

you can never be too excited.

you can never be too excited.
They are having a villain-gasm.  :cookieMonster:


the villains are so dark and mysterious :c

the villains are so dark and mysterious :c
wait until you see them for real  :cookieMonster:

wait until you see them for real  :cookieMonster:

one of them is still pretty scary, you gotta admit

but even if they're not dark or scary, they're still strong
and you're all going to have a hard time

one of them is still pretty scary, you gotta admit

but even if they're not dark or scary, they're still strong
and you're all going to have a hard time
oh dear, what terror could you ever have in store for them, you evil fiend :c

oh dear, what terror could you ever have in store for them, you evil fiend :c

let me think

poison, fire, wind, water, earth and darkness

that's what i have in store for them


Name: Z'olnus
Class: Spearman
Race:
Quote
Animal(thing)
Description:
(Yes, those things on his head are horns.) A skilled hunter, Z'olnus makes a living selling the pelts he manages to get after hunting, and a perk of hunting is that he does not need to buy food.
Weapon: Specially designed spear, has a metal rod in it to prevent snapping, and a heavy ring of timber is added right where the sharp end of the spear begins to form to add extra weight to the front, causing a more painfull impact to the enemy.
Attacks: 20 DMG - Spear melee - Simply pokes the enemy with strength using his spear.
       45 DMG - All-in throw - Z'olnus runs at the enemy and throws his spear with as much might he can muster, the extra weight on the end of the spear knocking the enemy back after slightly impaling him. (Knockback does not affect bosses.) Z'olnus cannot attack for 1 turn after using this to retrieve his spear and remuster the strength to attack once more.
Ability: Histscales - In dire situations, Z'olnus shall regenerate health for a short time. This ability cannot be used for two days after activated, and lasts 30 seconds when activated. Z'olnus activates it like he makes his heart beat - He can't actually control it, since his nervous-system controls it.



You land on the floor to immideatly be greeted by two enemies...
Masterockets is first, what does he do?


Name: Z'olnus
Class: Spearman
Race: Description:
(Yes, those things on his head are horns.) A skilled hunter, Z'olnus makes a living selling the pelts he manages to get after hunting, and a perk of hunting is that he does not need to buy food.
Weapon: Specially designed spear, has a metal rod in it to prevent snapping, and a heavy ring of timber is added right where the sharp end of the spear begins to form to add extra weight to the front, causing a more painfull impact to the enemy.
Attacks: 20 DMG - Spear melee - Simply pokes the enemy with strength using his spear.
       45 DMG - All-in throw - Z'olnus runs at the enemy and throws his spear with as much might he can muster, the extra weight on the end of the spear knocking the enemy back after slightly impaling him. (Knockback does not affect bosses.) Z'olnus cannot attack for 1 turn after using this to retrieve his spear and remuster the strength to attack once more.
Ability: Histscales - In dire situations, Z'olnus shall regenerate health for a short time. This ability cannot be used for two days after activated, and lasts 30 seconds when activated. Z'olnus activates it like he makes his heart beat - He can't actually control it, since his nervous-system controls it.

Accepted.
Characters can be entered again because well, the party pocket has been invented and therefore it doesn't matter how many people there are.
« Last Edit: August 25, 2012, 07:22:47 AM by Yosher »



attacking from both sides