Seeing as it's just a playertype, I would assume with bot events you could do so.
Could I request some that look dimmer or have a smaller beam+field angle? :D
Currently, the brightness of the beam depends on the colour applied to it. Darker colour = dimmer beam. The spotlight can be aimed 360 degrees horizontally and ~120 degrees vertically (to prevent clipping when looking down). There are plans to have the beam appear shorter when obstructed by an object to avoid it passing through bricks as well as allowing the player to alter the angle size - this however all depends on whether or not General can find a feasible, non-intensive way of doing so (scripting is his department, I can't script for stuff). Hopefully the spotlight will be able to actually light things up, too. Oh, and the light should be able to be toggled on and off (with sounds).
The spotlight is a bot that can be mounted.
Bonus pic: (first example does not represent the extent to which the spotlight can be aimed upwards)

Yes, the wire animates! This is my favourite (functionally useless) feature!
The model may be prone to changes when and if I feel it needs one.