Wouldn't this cause vehicles to bounce of bricks such as baseplates? Resulting in the vehicles bouncing up and down forever...Maybe there should be a tolerance of a few millimeters or something.Artwork is good btw. I had no problems understanding what you mean.
wheels exists lol
or just save the position every half second to a variable, before this check if it's in a block though, and set the position back if it is
couldn't that be laggy though?
laggy? i don't understand what you mean by it, or do you mean delayed?you drive into a brick, half a second later you get teleported outit would work, wouldn't it?
Ram a magic carpet through a wall at top speed and you may find that a half-second pullback is a significant distance. You might even wind up inside the walls AFTER the back-teleport.