Author Topic: Dota 2 Megathread: Wraithed  (Read 163997 times)

http://www.dota2.com/firstblood

The topic lock seems to have killed the topic.
« Last Edit: September 20, 2013, 10:52:43 AM by tails »

Pudge: Meat Hook now pulls the target to the initial hook position regardless of where Pudge is

gayben doesn't like fun

Pudge: Meat Hook now pulls the target to the initial hook position regardless of where Pudge is

gayben doesn't like fun

Wow. That's really disappointing..

Woah, there's some really awesome things incoming
« Last Edit: September 19, 2013, 07:01:01 PM by slimabob »

Is there a Blockland guild?


There is apparently, Any information on how to actually get in it?

I made another one, Join the Blockland chat group and leave a message and I'll invite you into it.
« Last Edit: September 20, 2013, 12:16:07 PM by tails »



I forgot how fun Spectre is to play- it's been way too long.

I want to play sniper
but i don't want to be judged

I want to play sniper
but i don't want to be judged

Never. Sniper scum.


DOTA GOT CHANGES I DON'T LIKE CHANGES

Code: [Select]
6.79 Gameplay Update

GENERAL

* Buyback prevents gaining unreliable gold (creeps, neutrals, etc) until your normal respawn time finishes
* When buying back, 25% of the remaining respawn time will be added to your next death
* Creeps now meet a bit closer to the tower in your offlane
* Ranged Heroes now get the same denied experience as melee heroes (instead of less)
* XP AoE increased from 1200 to 1300
* Non-Ancient Neutrals now split XP with all heroes in the AoE instead of just the team that killed them
* Swapped the medium pullable Neutral Camp with the small camp
* A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row
* Small reduction to the pull timing duration of the mid Radiant and mid-top Dire camp
* Satyr Mindstealer XP bounty reduced from 88 to 62
* Satyr Tormentor XP bounty reduced from 155 to 119
* Mud Golems XP bounty reduced from 119 to 88
* Mud Golems armor reduced from 4 to 2
* Dark Troll Summoner bounty XP reduced from 155 to 119
* Hellbear Smasher HP reduced from 1100 to 950
* Hellbear armor reduced from 5 to 3
* Satyr Trickster's Purge cast point improved from 0.5 to 0.2
* Dragon Ancient Neutral Camp now have flying movement capability
* Fixed Neutral Envenomed Weapons debuff dispelling regen items
* Day/Night length decreased from 6 to 4 minutes
* The following heroes now have the standard 800 night vision: Drow Ranger, Mirana, Puck, Leshrac, Enchantress, Ancient Apparition, Meepo and Treant Protector
* Roshan will respawn at a random time between 8 and 11 minutes after death
* When Aegis expires unused, it heals the hero fully over 5 seconds (regen dispels on damage from players or buildings)
* Starting gold increased from 603 to 625
* Random Gold bonus reduced by 50
* Gold for ending a spree changed from 75->600 (3x->10x) to 125->1000
* Your gold income is now 1 per 0.6 seconds, up from 1 per 0.8 seconds
* Tower last hit bonus gold increased from 100-200 to 150-250
* Melee Barracks HP regen increased from 2.5 to 5
* Ranged Barracks HP regen decreased from 2.5 to 0
* Ranged Barracks HP reduced from 1500 to 1200 and armor increased from 5 to 10 (same EHP vs physical damage)
* Evasion now stacks diminishingly
* Can no longer orb-attack while attack restricted (such as Ethereal or Frostbite)
* The following abilities no longer automatically ignore backswing time by default: Rupture, Malefice, Venomous Gale, Stifling Dagger, Flamebreak, Wave of Terror, Shadow Word and Power Cogs

HEROES

See here: http://dev.dota2.com/showthread.php?t=109826

ITEMS

Animal Courier
- Movement speed increased from 300 to 350
- HP increased from 45 to 75

Arcane Boots
- Movement speed bonus reduced from 60 to 55

Armlet of Mordiggian
- Unholy Strength STR gain is provided over 0.7 seconds
- Unholy Strength has no toggle on or off cooldown

Black King Bar
- Recipe cost increased from 1300 to 1375

Blink Dagger
- Damage disable no longer ignores self damage
Spoiler:


Bloodstone
- Now gives the +10 damage from its components

Boots of Travel
- Now prioritizes nearby structures first within 325 AoE from targeting position (when ground targeted)

Bottle
- Gold cost increased from 600 to 650

Clarity Potion
- Is no longer shareable (but can still be used on a target ally)

Dust of Appearance
- Slow increased from 10 to 15%

Eul's Scepter of Divinity
- Cyclone cooldown reduced from 30 to 25
- Movement speed bonus increased from 35 to 40

Eye of Skadi
- Eye of Skadi MS/AS slow increased from 30/20 to 35/35

Flying Courier
- Cannot be purchased until 3 minutes after creeps spawn

Gem of True Sight
- Gold cost increased from 850 to 900

Hand of Midas
- Transmute no longer works against Necronomicon units

Healing Salve
- Gold cost increased from 100 to 115
- Is no longer shareable (but can still be used on a target ally)

Helm of the Dominator
- Dominate can no longer control Necronomicon units

Hyperstone
- Gold cost reduced from 2100 to 2000

Linken's Sphere
- Linken's Sphere can now be cast on an allied hero to transfer the buff
Spoiler:


Maelstrom
- Chain Lightning AoE increased from 500 to 900

Mjollnir
- Static Charge radius around attacker increased from 300 to 450
- Static Charge hit count increased from 3 to 5
- Chain Lightning AoE increased from 500 to 900

Necronomicon
- Summoned units duration increased from 35 to 40

Observer Ward
- Duration increased from 6 to 7 minutes
- Killing Observer Wards now grants a 50 gold bounty

Phase Boots
- Movement speed bonus reduced from 55 to 50

Pipe of Insight
- Barrier AoE increased from 500 to 900

Power Treads
- Movement speed bonus reduced from 55 to 50

Radiance
- Burn Damage AoE increased from 650 to 700

Refresher Orb
- Now gives the +10 attack speed from its components

Rod of Atos
- Cripple cooldown reduced from 16 to 12

Sange and Yasha
- Movement speed bonus increased from 12 to 16%

Sentry Ward
- Duration increased from 3 to 4 minutes
- No longer gives permanent vision around it
- Gives ground vision in a 150 area around it for 12 seconds when placed

Shadow Amulet
- Fade delay reduced from 2.4 to 1.8

Shadow Blade
- Shadow Walk cooldown increased from 18 to 28

Smoke Of Deceit
- Smoked units are now always hidden until the buff is removed (rather than being hidden only from minimap and partially from world)

Tango
- Charges increased from 3 to 4
- Gold cost increased from 90 to 125
- Is no longer shareable
- Tango can be targeted on an allied hero to create a 1 charge non-stacking tango item in their inventory. If the inventory is full, the item will be placed on the ground. This item has a 60s cooldown.

Tranquil Boots
- Reworked Tranquil Boots
Spoiler:


Urn of Shadows
- Soul Release cooldown reduced from 10 to 7

Vanguard
- Damage Block chance increased from 70 to 80%

Veil of Discord
- Now uses Null Talisman instead of Robe of the Magi (from +12 int to +6 int, +3 str, +3 agi, +3 dmg)
- Magic weakness duration increased from 20 to 25 seconds

Some changes are scary.

- Culling Blade no longer goes on cooldown if it successfully kills a hero
- When Thirst is active, movement speed cap is removed on your hero
- Broodmother now has completely unobstructed movement when under the web (can walk over cliffs, trees, etc)
-  Riki is no longer revealed out of Permanent Invisibility when he casts spells or uses items
 - Added Aghanim's upgrade: Adds Midnight Pulse damage to your Black Hole. This damage stacks with Midnight Pulse.
 - Stifling Dagger shares the same crit chance/factor as Coup de Grace
Pudge -  Can now use Blink Dagger
 - Shadow Dance can no longer be revealed by Truesight

TRANQUIL BOOTS DON'T HEAL ANYMORE
WHAT
WHAT NO PLS NO WAT

New Tranquil Boots
=========================
Active Boots:
+ 85 Movement speed
+ 4 Armor
+ 10 HP Regeneration



ward trappin everdaay
« Last Edit: October 17, 2013, 02:26:03 PM by tails »

rust in peace, WC3 DotA

Charles Barkley Huskar got wrecked.

dat starting gold though, I'll never get used to Tangoes costing more than Salves.

Was the non sharable thing to stop people hiding salves in trees? Did anybody do that apart from in 1v1?

Or are they just only usable by owner?
« Last Edit: October 17, 2013, 05:29:17 PM by tails »

Wait so if they nerfed a bunch of different boots, does that mean they also nerfed the basic boots too or do upgrades now reduce movement speed slightly?

These changes are pretty insane. I'm really glad for the broodmother change though. Now she's at least a little better.

These changes are pretty insane. I'm really glad for the broodmother change though. Now she's at least a little better.

Shadow blade also needed that nerf, players were able to spend more time invisible than not with that cooldown.