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Total Members Voted: 31

Author Topic: Zombies in the Bluzone** [[CLOSING]]  (Read 585599 times)

forget. I messed up bad. With the settings being updated in real-time without you having to hit Apply, when I put in 120 for the day length, it updated the cycle for one second. Server lagged, server connection timed out.

Next time I'll change the value before enabling the cycle. Put the server back up.

forget. I messed up bad. With the settings being updated in real-time without you having to hit Apply, when I put in 120 for the day length, it updated the cycle for one second. Server lagged, server connection timed out.

Next time I'll change the value before enabling the cycle. Put the server back up.
goddamnit

someone mentioned this in my thread about my daycycle events. I need to figure out why this happens.

No the events are not the problem. It's the default GUI. Every setting you put it is updated in real-time.

So while I was typing "120" the second I hit "1" the server set the day-length to one second, and before I could add "20" it lagged out and crashed. To prevent this you can enter the day-length before enabling the day and night cycle.

Copypaste 28800 into the gui next time, man.

extra zero is because it'll be deleted. if you just put in 2880, it'll delete the zero on the end and make it 288. but if you put in 28800, it's perfect.

Audax, You have accepted my unban, Yet im still banned. And i cant add you on RTB cause your blocking me. Please change these things, Thanks

No I am setting the day length to only two minutes so we can test things.

And god dammit, even without Day/Night enabled - when I changed the value it crashed. God loving dammit. And I don't need to add an extra zero, I don't have that problem. Just hit enter instead of Apply.

Copypaste 28800 into the gui next time, man.

extra zero is because it'll be deleted. if you just put in 2880, it'll delete the zero on the end and make it 288. but if you put in 28800, it's perfect.
No. It's only deleted if you're a handicap and can't work around the "Apply" button breaking.
And god dammit, even without Day/Night enabled - when I changed the value it crashed. God loving dammit. And I don't need to add an extra zero, I don't have that problem. Just hit enter instead of Apply.
Yeah, he gets it.

And audax, I'm 100% positive it's because of my events. Let me fix them, okay?
« Last Edit: August 11, 2012, 03:42:29 PM by Lugnut »

Okay. Just let me know when you're done.

Also, holy stuff. I don't think we need to constantly reload the bricks and everything and always make a new minigame. We'll still need an admin to be in the server at all times, but we won't need to clear the bricks and reload them, and make a new minigame.

Lugnut, you need to package a Bluzone GameMode and load the build as "Public." Holy stuff, this is great.
« Last Edit: August 11, 2012, 03:48:59 PM by Awdax »

No. It's only deleted if you're a handicap and can't work around the "Apply" button breaking.
that was rude

Lugnut is about to post this here:
lol i'm a tardis. i'm getting other people reporting crashes when setting the daycycle length to too low.

I have updated the add-on to include debug code. If you are experiencing crashes, I need you to open a server with the mod enabled, and put this into your console: $DayCycles::Debug = 1;

Then, reproduce the problem.

Then, attach your console.log in this thread.

And tell me to test it again.

okay, give it a shot now.

no, i already activated debug mode.
just go on and crash it, okay?

Also, holy stuff. I don't think we need to constantly reload the bricks and everything and always make a new minigame. We'll still need an admin to be in the server at all times, but we won't need to clear the bricks and reload them, and make a new minigame.

Lugnut, you need to package a Bluzone GameMode and load the build as "Public." Holy stuff, this is great.

the zombies might not function properly if i do that.
wait for rotodondodondoodo to get his stuff together

the zombies might not function properly if i do that.
wait for rotodondodondoodo to get his stuff together
True. Zombiemod may actually be broken, I dunno though.

God dammit, crashed again when changing the day length. Events weren't working anyways. No chat messages or sounds whenever it became night or day. Someone else try it, I give up.