Poll

Would you be interested in a private Beta for 0.9? It will last until 1.0.

Yes
13 (81.3%)
No
1 (6.3%)
Don't care
2 (12.5%)

Total Members Voted: 16

Author Topic: Zombie Night Combat (Version 0.8) - Normal HP, Normal Speed, Normal Cash  (Read 3313 times)

There ya go.
I didn't decide until now.

The whole idea sounds great. :)

There ya go.
I didn't decide until now.

The whole idea sounds great. :)
Alright.
Speaking of which, I'm going to finish adding game details.
Voting locked, going with modern.
I personally wanted neon.
« Last Edit: April 19, 2012, 09:09:08 AM by Alphadin »

This seems great, can't wait until it is done.


A quick snapshot of the zombie board, it's wired to a neon grid, even though I said I wouldn't go for neon, I'm going for a neon and modern intertwine.

This is the laser grid, it blocks bullets and shoves players back.
It also damages them by 25 hp, making it a deadly tool to tanks.

Also coming in the 0.9 update is the remake of Big Brother System Howoriginal.
He is now also an announcer now.
Legopepper is being introduced as the second announcer.
Lets say a player got killed by the laser grid.
Much like in SMNC, they will chime in with something kinda useless.
Howoriginal, "Ouch! A player just got fried by the laser grid!"
LegoPepper, "I bet that's not going to happen again, and I'll tell you those hurt."
Howoriginal, "I'll take your word for it."

The best part about to update is new pros.
The standard blockhead will always be an unlocked pro, but there are NO rotations on these guys. There will be: The Combat Droid (80hp, has limited jets, Jumps higher), Runner (75hp, can outrun a tank with sprint (shift)), Bulkhead (200hp, runs much slower and jumps lower), and the back crawler(90hp, runs fast when crouching backwards, slower in any other direction). Of course all pros will have to be unlocked, but for now they will ALL be unlocked.

The concept of this idea/build has been around for ages.
I had the idea privately in my mind though,
But this is certainly this has been taken to the next level.

Really thought, What is this?

Really thought, What is this?
Check the OP. I updated it with details on the game.





New version of the first House purchase. Amazing right?

Howoriginal was really working hard on this spawn after a game of SMNC that was:
3/5 (Howoriginal, Tikitai, and I)
He had 21ish kills and 2 deaths.
And the round lasted 20 minutes, which was around the average time for the SMNC rounds.

In all amazing progress is been made, Tikitai is being introduced as a third announcer.
« Last Edit: April 22, 2012, 01:17:51 AM by Alphadin »


Presenting the money ball!

It servers no purpose other to look pretty, and store all the money in the game in it's core (literally).

The spawn with the bottom of the Game's central control tower.

The zombie board, moved into a new home with better looks.

The inside spawn with the support beams holding the tower.

Also introducing :
Bullseye!
Shooting every time he is shot your team is given $5 with normal cash on, $10 with easy cash, but $2.50 on hard.
I'm thinking of what other pick-ups he could possibly give besides ammo.



Sorry for the late bump, but i really want to see this happening. :)
Any progress on this?

Could we get a big screenshot of everything?