
something like this, mostly because I don't like handicapped hand animations that people have been making for weapons and if people are going to focus so much on realism (animations, ammunition, iron sights, etc.,) they should at least have a remotely realistic playertype. I understand programming weapons and playermodel animations unique to weapons would be a big hassle but I don't care
I kind of also want this because I've got a special interest for low-poly design approach