New Effects

Author Topic: New Effects  (Read 1274 times)

Ace

Here's a few ideas I cape up with, sort of effects and things to happen.

Falling Damage: When you fall and hit the ground, it would be cool if your character blew apart like a little blocko person. Like, upon impact, your player's head would go one way, your body goes another way, your hands and feet, etc.

Building Destruction: When you destroy a building from it's baseplate, it falls apart from bottom to top. It would be more realistic if it fell apart from the top down, like it collapsed.

These are just a few thoughts.  :cookieMonster:

I like the minifigure explosion idea. This would make the game a lot more interesting. Mabey the faster you fall, the farther the pieces go!

Here's a few ideas I cape up with, sort of effects and things to happen.

Falling Damage: When you fall and hit the ground, it would be cool if your character blew apart like a little blocko person. Like, upon impact, your player's head would go one way, your body goes another way, your hands and feet, etc.

Building Destruction: When you destroy a building from it's baseplate, it falls apart from bottom to top. It would be more realistic if it fell apart from the top down, like it collapsed.

These are just a few thoughts.  :cookieMonster:
He [Badspot] had that, but said it lagged quite a bit.

Ace

It shouldn't have lagged, it would be just like a collapsing building now, except from top to bottom.

Ace

For the "Blocko Man blowing apart on impact" something similar to the bouncing corpse could possibly be used.

I hate loving bouncing on skis... i love the minifig break apart idea,  :cookie: 4 u

I made a laggy system for the original BL, it was all the body parts bounced around kinda like the DtB death except that it all bounced as an vehicle. (Separately)