Author Topic: Monster Pack  (Read 36209 times)

Tremor.
(mind you, that had blindness, but that was downright annoying)
That was one.  You can change the blindness with an RTB Pref btw.

That was one.
I suppose that's true
Also, add this geezer to your pile of ideas:
http://1d4chan.org/wiki/File:Carnifex_and_Gaunts_Victoriou s.jpg
(linked because 4chan hotlink block)

I suppose that's true
Also, add this geezer to your pile of ideas:
http://1d4chan.org/wiki/File:Carnifex_and_Gaunts_Victoriou s.jpg
(linked because 4chan hotlink block)
I'm not adding any Zergs/Tyranids to the monster pack.

I suppose that's true
Also, add this geezer to your pile of ideas:
http://1d4chan.org/wiki/File:Carnifex_and_Gaunts_Victoriou s.jpg
(linked because 4chan hotlink block)
He's doing classic movie monsters, not 40k :V

I'm not adding any Zergs/Tyranids to the monster pack.
M'kay
The only other ideas I have are godzilla monsters

M'kay
The only other ideas I have are godzilla monsters
I modeled godzilla, just didn't get to adding it in.  I also modeled and animated the Tripod from War of the Worlds.


How about the monsters from Feast 2: Sloppy Seconds?

(Still thinking about this, could be too much.)
what?


Make lovey Dune sandworms

A little too big maybe...

Make lovey Dune sandworms

A little too big maybe...
Tremors babe.


Dune came first
Dune worms don't exist in blockland, now do they? :o

Dune worms don't exist in blockland, now do they? :o
You've got me there :P