Poll

Who is your favorite to play as?

Assassin
Assault
Cheston
Combat Girl
Gunner
Gunslinger
Karl
Leo
Megabeth
Sniper
Captain Spark
Support
Tank
Veteran
Wascot

Author Topic: Super Monday Night Combat  (Read 2443 times)



What is it?
Super Monday Night Combat (SMNC) is a free-to-play 3rd person shooter, built as a DOTA-style game. It uses class warfare, and leveling to pit two teams of 5 against eachother. It is set in the near future.

The classes
Assassin (Commando): A commando, uses knives, swords, and stealth to sneak past enemies.

Assault (Striker): A general-purpose infantry, uses an SMG and a grenade launcher to deal damage.

Cheston (Enforcer): An ape who uses a grenade launcher and a club to deal damge. Tends to stick to the front line.

Combat Girl (Defender): A major support character, using a medigun and placing mini-turrets all over the place.

Gunner (Enforcer): Uses machine guns and high health to deal massive damage. Tends to stay in the front line, and can turn himself into a turret.

Gunslinger (Sharpshooter): A sniper who just hides and shoots, although he can be decent in closer range.

Karl (Striker): A robot who throws grenades, always trying to deal massive damage in bursts.

Leo (Defender): A more defensive character, he uses a couple of average rifle-like weapons. He moves by rolling around on a ball.

Megabeth (Striker): (My personal favorite) Uses a rocket launcher and an automatic pistol to deal heavy damage, uses skates and can throw a frisbee.

Sniper (Sharpshooter): Another sniper, but sets traps, but has no decent close-range weaponry.

Captain Spark (Commando): Similar to Assassin, but uses a pistol for his secondary, and can teleport.

Support (Defender): Has a medigun and a shotgun, and can call in airstrikes.

Tank (Enforcer): Has a minigun and a railgun, can give himself a shield, can throw grenades, and can charge. He has a lot of health, and tends to stick to the front line.

Veteran (Enforcer): Fires balls of energy, has a long distance grapple as opposed to the standard melee-range grapple of all the other classes.

Wascot (Commando): A doppleganger of the SMNC mascot, he tends to fire his fake-coin gun and hide in the shadows.

How to play:
You are a member of a 5-man team trying to get your bots across to your opponents moneyball. As you do this, you will be fighting enemy bots, and enemies themselves. Every bot kill or enemy kill will give you money, which you have to collect a certain amount to level up. They will also drop some money that anyone can pick up, so the best kills are close to you instead of close to them. Be careful not to get yourself killed, as there is a delay for respawn, and, as the game goes on, it gets longer, sometimes all the way to a half a minute.
Turrets are on both sides, slowing down your enemies, but also yourself. All of your opponents' turrets must be destroyed before your bots can reach your opponents' moneyball.
There are no one-hit-kill moves, except throwing enemies off the map. As such, you want to be careful where you walk, as you can get too close to the edge and get thrown out.

Where do I get this amazing game?
From here.
However, it is still a beta, and the rules are always changing.
It is now in full release.
« Last Edit: May 10, 2012, 07:41:59 PM by Texan101 »

This week's Pros:
Commando: Captain Spark
Defender: Support
Enforcer 1: Gunner
Enforcer 2: Tank
Striker 1: Assault
Striker 2: Megabeth
« Last Edit: May 10, 2012, 07:20:38 PM by Texan101 »


-Reserved-
Damn, I could have stolen that, but I decided to take a drink of water first.

The OP needs work. Lots of work.


The OP needs work. Lots of work.
How can I improve it, then?


I want to play as Assassin so badly.
Downloading.

Been playing this since late last year. A group of about 20 of us would get enough for a premade every night and play a couple games, very rarely losing because teamwork is OP and we were in Mumble. For example, we didn't even die in this game: http://i.imgur.com/JVxIq.png

One night in February we had 10 of us ready to play a 5v5 pug, but private games were really glitchy, so we all hopped in the US Central queue (which is/was always empty) and let matchmaking balance us. It was the closest game I've ever played: http://i.imgur.com/OWi5D.png

I have a 70% winrate and mainly play Combat Girl / Support (support role in every MOBA woo) but also do pretty well with Megabeth since she's not far from my main TF2 class. Since I've played awhile I've got decent experience with all of the endorsements and products if any of you are working towards a set and want a second opinion. None of us have played as much as we used to in the past few months so there might've been a few balance changes that I need to get up to speed with (I know they nerfed Can't Slow This which was a staple in all my product sets).

Oh, and they gave out free uber points so I got wings for my Combat Girl. Basically can't lose.


First impressions:
- Graphics are an eyesore.
- Classes seem to be a bit unbalanced.
- Basically a giant clickfest with occasional spazzing on your special abilities.
- Gamemodes are pretty cool. I like the cash system and the bots and such.

I tend to play as Leo if there is a good other supportive class in the team.
Otherwise i go support.

Leo makes a good bot killer.

Also, a skilled gunslinger is so OP, is not funny.
They don't even attempt to nerf it.

I tend to play as Leo if there is a good other supportive class in the team.
Otherwise i go support.

Leo makes a good bot killer.

Also, a skilled gunslinger is so OP, is not funny.
They don't even attempt to nerf it.
Veteran is even worse, as he just throws everyone.
First impressions:
- Graphics are an eyesore.
- Classes seem to be a bit unbalanced.
- Basically a giant clickfest with occasional spazzing on your special abilities.
- Gamemodes are pretty cool. I like the cash system and the bots and such.
Feels that way at first, until you realize how it is a strategy game, then you start winning against that.
-Snip-
You're entire team is like me on random! :D
« Last Edit: May 06, 2012, 10:10:28 PM by Texan101 »

Bump for updated weekly pro list.

This game was poop

I liked the original MNC more