Author Topic: Pixel Art  (Read 791128 times)

I think we should do a collab picture

like those plotted ones from devart

I think we should do a collab picture

like those plotted ones from devart

you mean like, all of our chars combined?

nyeeEEGH THE MIXED SIZES NO
Can you not
Constructive criticism is always welcome. But that, is just annoying.
« Last Edit: October 14, 2013, 01:32:12 PM by kidplasma »

you mean like, all of our chars combined?

Not necessarily chars, but everyone contributes something serious.

Not necessarily chars, but everyone contributes something serious.

Could you post an example?

Can you not
Constructive criticism is always welcome. But that, is just annoying.

Never mix pixel sizes. If you need more room make the sprites bigger.
« Last Edit: October 14, 2013, 01:50:09 PM by Fastlex »

Never mix pixel sizes. If you need more room make the sprites bigger.
Got it.

Can you not
Constructive criticism is always welcome. But that, is just annoying.
Got it.
that's basically what i was trying to say but ok

I can't find any examples due to the influx of other stuff

but basically you make a top layer of an image as the theme and then make a grid with sectors for people to claim and add on to

if everyone does their part correctly, it'll create a fluent picture

forget let me find the pyramid picture

EDIT: forget I TLET ME JUST MAKE AN EXAMPLE
« Last Edit: October 14, 2013, 02:12:05 PM by Jairo »



Jumping animation still looks bad, but I'm just testing this projectile for now



something like this

everyone picks one sector or more and then edits their own take

and then they also make doors in the borders so that it leads into another cell

and when everyone has done theirs I compile them and remove the cell directive outline to make it look nice

Can someone give me a scenario to draw? I want to see if I can improve.

something like this

everyone picks one sector or more and then edits their own take

and then they also make doors in the borders so that it leads into another cell

and when everyone has done theirs I compile them and remove the cell directive outline to make it look nice

Sounds good.

i think it'll be better for everyone if it's like, 2D rooms

not top down view

i think it'll be better for everyone if it's like, 2D rooms

not top down view
what

it is a 2d room

it's like those diagrams where the object's cut in half not top down

what

it is a 2d room

it's like those diagrams where the object's cut in half not top down

What resolution will each room be?